$modelname player\mapbase_male_anims.mdl $include "hl2mp_ported_anims\commonbones.qci" $include "hl2mp_ported_anims\standardhierarchy.qci" $include "hl2mp_ported_anims\standardikchains.qci" $include "hl2mp_ported_anims\hitbox.qci" //$lockbonelengths //$lockdefinebones $include "hl2mp_ported_anims\player_macros.qci" $include "hl2mp_ported_anims\weaponmacros.qci" $sequence reference "hl2mp_ported_anims\ragdoll_pose" $include "HL2MPMoveAnims.qci" $pushd "male_shared_anims" $include "mapbase_player_include_anims_citizen.qci" $popd $attachment "eyes" "ValveBiped.Bip01_Head1" 0 -4 67.5 absolute $pushd "ChoreoModels" $include "ChoreoModels\body_poses_lean.qci" $popd