// Receiving end of the hunters' dynamic interactions. // // Make sure to include BaseDI.qci before using! // // // { event 1004 5 "npc_citizen.whoops01" } // { event 1004 19 "npc_citizen.pain03" } // { event 1004 45 "npc_citizen.pain08" } // $MakeDynamicInteraction "hunter_cit_throw_ground" "male_shared_anims\hunter_cit_throw_ground.smd" $Blend_SMD_Rifle$ 9 78 78 $append "hunter_cit_throw_ground" { activity "ACT_DI_HUNTER_MELEE" 1 { event 1004 46 "flesh.break" } { event AE_NPC_RESPONSE 5 "DI_Hunter01_Panic" } { event AE_NPC_RESPONSE 19 "DI_Hunter01_Pain1" } { event AE_NPC_RESPONSE 45 "DI_Hunter01_Pain2" } } // // { event 1004 2 "npc_citizen.uhoh" } // { event 1004 16 "npc_citizen.pain03" } // { event 1004 41 "npc_citizen.pain08" } // $MakeDynamicInteraction "hunter_cit_tackle_di" "male_shared_anims\hunter_cit_tackle_di.smd" $Blend_SMD_Rifle$ 9 115 115 $append "hunter_cit_tackle_di" { activity "ACT_DI_HUNTER_TACKLE" 1 { event 1004 73 "flesh.break" } { event AE_NPC_RAGDOLL 74 "" } { event AE_NPC_RESPONSE 2 "DI_Hunter01_Panic" } { event AE_NPC_RESPONSE 16 "DI_Hunter01_Pain1" } { event AE_NPC_RESPONSE 41 "DI_Hunter01_Pain2" } } // // { event 1004 21 "npc_citizen.pain03" } // { event 1004 57 "npc_citizen.pain08" } // $MakeDynamicInteraction "hunter_cit_stomp" "female_shared_anims\hunter_cit_stomp.smd" $Blend_SMD_Rifle$ 22 91 91 $append "hunter_cit_stomp" { activity "ACT_DI_HUNTER_MELEE" 1 { event 1004 59 "flesh.break" } { event AE_NPC_RESPONSE 21 "DI_Hunter01_Pain1" } { event AE_NPC_RESPONSE 57 "DI_Hunter01_Pain2" } } // // { event 1004 2 "npc_citizen.uhoh" } // { event 1004 16 "npc_citizen.pain03" } // { event 1004 41 "npc_citizen.pain08" } // $MakeDynamicInteraction "hunter_cit_tackle" "male_shared_anims\hunter_cit_tackle.smd" $Blend_SMD_Rifle$ 9 115 115 $append "hunter_cit_tackle" { { event 1004 73 "flesh.break" } { event AE_NPC_RAGDOLL 87 "" } { event AE_NPC_RESPONSE 2 "DI_Hunter01_Panic" } { event AE_NPC_RESPONSE 16 "DI_Hunter01_Pain1" } { event AE_NPC_RESPONSE 41 "DI_Hunter01_Pain2" } } $sequence "hunter_cit_tackle_postI" { "male_shared_anims\hunter_cit_tackle_postI.smd" loop cmdlist lockfeet } $definemacro HunterRecvDI_AppendCitizenPain \\ $append "hunter_cit_throw_ground" { \\ { event 1004 5 "npc_citizen.whoops01" } \\ { event 1004 19 "npc_citizen.pain03" } \\ { event 1004 45 "npc_citizen.pain08" } \\ } \\ $append "hunter_cit_tackle_di" { \\ { event 1004 2 "npc_citizen.uhoh" } \\ { event 1004 16 "npc_citizen.pain03" } \\ { event 1004 41 "npc_citizen.pain08" } \\ } \\ $append "hunter_cit_stomp" { \\ { event 1004 21 "npc_citizen.pain03" } \\ { event 1004 57 "npc_citizen.pain08" } \\ } \\ $append "hunter_cit_tackle" { \\ { event 1004 2 "npc_citizen.uhoh" } \\ { event 1004 16 "npc_citizen.pain03" } \\ { event 1004 41 "npc_citizen.pain08" } \\ } \\