// Created by Crowbar 0.71 version 1 nodes 0 "Bunker_Gun.Base" -1 1 "Bunker_Gun.Bipod_Flex1" 0 2 "Bunker_Gun.Bipod_Flex2" 1 3 "Bunker_Gun.Gun_Yaw" 2 4 "Bunker_Gun.Gun_Pitch" 3 5 "Bunker_Gun.Flash3" 4 6 "Bunker_Gun.Flash2" 4 7 "Bunker_Gun.Flash1" 4 8 "Bunker_Gun.L_hand" 4 9 "Bunker_Gun.R_hand" 4 end skeleton time 0 0 0.000000 0.000000 0.000000 0.000000 0.000000 -1.570796 1 0.000000 0.000000 0.000000 0.305855 -0.601840 0.640828 2 0.000000 0.000000 0.000000 0.000000 0.000000 -1.251470 3 0.000000 0.000000 0.000000 0.759236 -0.346888 1.076400 4 0.000000 0.000000 0.000000 0.000000 -0.610831 0.000000 5 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 6 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 7 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 8 3.388672 0.837402 0.684570 0.109598 -0.527378 -1.105319 9 -0.250000 2.347656 -0.549805 0.062907 0.249848 0.713468 end