// ================================================================
// 
// Full weapon_citizensuitcase animations
// 
// ================================================================

$sequence "layer_luggage_idle" {
	"..\male_shared_anims\d1_t01_Luggage_Idle.smd"
	fadein 0.2
	fadeout 0.2
	hidden
	fps 30
	ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 30 30 target 0
	ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 30 30 target 1
	weightlist "weights_layer_luggage_idle"
}

$sequence "layer_luggage_drop" {
	"..\male_shared_anims\d1_t01_Luggage_Drop.smd"
	fadein 0.2
	fadeout 0.2
	hidden
	fps 30
	ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 30 30 target 0
	ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 30 30 target 1
	//weightlist "weights_layer_luggage_drop"
}

$sequence "d1_t01_Luggage_Idle" {
	"idle_subtle.smd"
	activity "ACT_IDLE_SUITCASE" 1
	fadein 0.2
	fadeout 0.2
	fps 30
	loop
	blendlayer "layer_luggage_idle" 0 0 0 0 local
	ikrule "lfoot" footstep contact 0 fakeorigin 4.89 7.83 0 fakerotate 0 0 0 floor 0 height 20 radius 2.5 range 0 0 30 30 target 3
	ikrule "rfoot" footstep contact 0 fakeorigin 5.79 -6.25 0 fakerotate 0 0 0 floor 0 height 20 radius 2.5 range 0 0 30 30 target 2
	ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 30 30 target 0
	ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 30 30 target 1
}

$sequence "d1_t01_Luggage_Drop" {
	"idle_subtle.smd"
	{ event 1003 35 "1" }
	fadein 0.2
	fadeout 0.2
	fps 30
	numframes 74
	blendlayer "layer_luggage_idle" 0 0 0 0 local
	blendlayer "layer_luggage_drop" 0 20 48 74
	ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 74 74 target 0 usesequence 
	ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 74 74 target 1 usesequence 
	ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 74 74 target 2 usesequence 
	ikrule "lfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 74 74 target 3 usesequence 
	walkframe 65 LX LY LZR
}

$sequence "layer_luggage_walk" {
	"..\male_shared_anims\layer_luggage_walk.smd"
	fadein 0.2
	fadeout 0.2
	hidden
	fps 30
	ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 30 30 target 0
	ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 30 30 target 1
	weightlist "weights_layer_luggage_walk"
}

$sequence "layer_luggage_run" {
	"..\male_shared_anims\layer_luggage_walk.smd"
	fadein 0.2
	fadeout 0.2
	hidden
	fps 30
	ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 30 30 target 0
	ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 30 30 target 1
	weightlist "weights_layer_luggage_run"
}