// ================================================================ // // Soldier SMG2 Activities // // ================================================================ $GenericIdle "Idle1_SMG2" "combine_soldier_anims_anims\custom\Idle1_SMG2.smd" "ACT_IDLE_SMG2" $GenericCombatIdle "CombatIdle1_SMG2" "combine_soldier_anims_anims\custom\CombatIdle1_SMG2.smd" "ACT_IDLE_ANGRY_SMG2" "Aim_stand_delta_all" $GenericCombatIdle "crouch_aim_smg2" "combine_soldier_anims_anims\custom\crouch_aim_smg2.smd" "ACT_RANGE_AIM_SMG2_LOW" "Aim_crouch_delta_all" // ---------------------------------------------------------------- // TODO: Do something more than just changing the hands? $GenericReload "reload_smg2" "combine_soldier_anims_anims\reload.smd" "ACT_RELOAD_SMG2" "Aim_stand_delta_all" 13 48 65 28 $append "reload_smg2" { blendlayer "CombatIdle1_SMG2" 0 0 0 4 blendlayer "CombatIdle1_SMG2" 61 67 67 67 xfade } // ---------------------------------------------------------------- $GenericShoot "shootSMG2s" "combine_soldier_anims_anims\shootSMG1s.smd" "ACT_RANGE_ATTACK_SMG2" "Aim_stand_delta_all" match "CombatIdle1_SMG2" $GenericShoot "shootSMG2c" "combine_soldier_anims_anims\shootSMG1c.smd" "ACT_RANGE_ATTACK_SMG2_LOW" "Aim_stand_delta_all" match "crouch_aim_smg2"