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26 lines
1.6 KiB
Plaintext
26 lines
1.6 KiB
Plaintext
// ================================================================
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//
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// Simple annabelle animations for all NPCs
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//
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// ================================================================
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$animation "@gesture_shoot_annabelle_corrective_animation" "monk_animations_anims/@gesture_shoot_shotgun_corrective_animation.smd"
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$sequence "gesture_shoot_annabelle" "monk_animations_anims/gesture_shoot_shotgun.smd" {
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activity "ACT_GESTURE_RANGE_ATTACK_ANNABELLE" 1
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delta
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// Crowbar writes this subtract option to prevent jigglebone and poseparameter problems when delta sequences are recompiled.
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subtract "@gesture_shoot_annabelle_corrective_animation" 0
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}
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$GenericShootFromIdle "shoot_annabelle" $Blend_SMD_Annabelle$ "ACT_RANGE_ATTACK_ANNABELLE" $Blend_Aim_Rifle$ "gesture_shoot_annabelle" 36 node $Blend_Node_Rifle$
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$GenericShootFromIdle "shoot_annabelle_low" $Blend_SMD_Annabelle_Crouch$ "ACT_RANGE_ATTACK_ANNABELLE_LOW" $Blend_Aim_Rifle$ "gesture_shoot_annabelle" 36 node $Blend_Node_Rifle$
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// ----------------------------------------------------------------
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// Reload blend was 20 80 119
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$makeweapongesturep gesture_reload_annabelle "monk_animations_anims/reload_smg1.smd" 20 80 119 "ACT_GESTURE_RELOAD_ANNABELLE" 1
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$append gesture_reload_annabelle { { event 3015 60 "" } }
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$GenericReloadFromIdle "reload_annabelle" $Blend_SMD_Annabelle$ "ACT_RELOAD_ANNABELLE" $Blend_Aim_Rifle$ "gesture_reload_annabelle" 20 80 119 60 node $Blend_Node_Rifle$
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$GenericReloadFromIdle "reload_annabelle_low" $Blend_SMD_Annabelle_Crouch$ "ACT_RELOAD_ANNABELLE_LOW" $Blend_Aim_Rifle$ "gesture_reload_annabelle" 20 80 119 60 node $Blend_Node_Rifle$
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