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Add/RemoveSolidFlags
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012c684ac5
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5
base.fgd
5
base.fgd
@ -132,7 +132,10 @@
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input SetLocalAngularVelocity(vector) : "Sets this entity's current angular velocity."
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input SetLocalAngularVelocity(vector) : "Sets this entity's current angular velocity."
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input AddSpawnFlags(integer) : "Adds spawnflag(s) to this entity. Many spawnflags have their respective numbers suffixed in this FGD."
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input AddSpawnFlags(integer) : "Adds spawnflag(s) to this entity. Many spawnflags have their respective numbers suffixed in this FGD."
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input RemoveSpawnFlags(integer) : "Removes spawnflag(s) to this entity. Many spawnflags have their respective numbers suffixed in this FGD."
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input RemoveSpawnFlags(integer) : "Removes spawnflag(s) from this entity. Many spawnflags have their respective numbers suffixed in this FGD."
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input AddSolidFlags(integer) : "Adds solid flags to this entity."
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input RemoveSolidFlags(integer) : "Removes solid flags from this entity."
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input SetHealth(integer) : "Sets this entity's health."
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input SetHealth(integer) : "Sets this entity's health."
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input AddHealth(integer) : "Adds to this entity's health."
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input AddHealth(integer) : "Adds to this entity's health."
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