Added "Search Type" keyvalue to ai_goal_fear

This commit is contained in:
Blixibon 2020-04-29 13:16:24 -05:00
parent 94e4eac04c
commit 2417eacf24

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@ -3236,6 +3236,12 @@
actor(target_name_or_class) : "Actor(s) to affect" : "" : "NPC(s) that should engage in fear behavior."
target(target_destination) : "Fear Target" : "" : "Target to fear. Only applies whenever the actors' relationship to the target is D_FR. Supports wildcards and can be a classname or an entity name."
SearchType(choices) : "Search Type" : 0 : "How to search for the entities using the targetname." =
[
0 : "Entity Name"
1 : "Classname"
]
StartActive(choices) : "Start Active" : 0 =
[
0 : "No"