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Added more VScript stuff
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9
base.fgd
9
base.fgd
@ -107,6 +107,7 @@
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input RunScriptCode(string) : "Execute a string of script source code"
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input RunScriptCodeQuotable(string) : "Execute a string of script source code which converts double apostrophes ('') to quotation marks for strings"
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input CallScriptFunction(string) : "Call a named function from this entity's Activation Script"
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input ClearScriptScope(void) : "Clears this entity's script scope"
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// Inputs
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@ -1083,6 +1084,14 @@
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minpropscreenwidth(float) : "End Fade Pixels" : 0 : "Minimum number of pixels wide at which the prop is visible (0 = don't fade out). This number is ignored if the prop has a specific fade distance specified."
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detailvbsp(string) : "Detail.vbsp file" : "detail.vbsp" : "Detail.vbsp file to use for emitting detail props (found in directory <root>/modname)"
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detailmaterial(string) : "Detail material file" : "detail/detailsprites" : "Material for detail sprites to use for drawing detail props"
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vscriptlanguage(choices) : "VScript language" : 0 : "Sets the script language this map should use for entity scripts." =
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[
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0 : "Default (Squirrel)"
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//1 : "GameMonkey (Unsupported)"
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2 : "Squirrel"
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//3 : "Lua (Unsupported)"
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//4 : "Python (Unsupported)"
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]
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startdark(choices) : "Level Fade In" : 0 =
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[
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0 : "No"
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