Added more VScript stuff

This commit is contained in:
Blixibon 2020-05-27 10:54:02 -05:00
parent 93c99bd3d0
commit 2ee2a5545f

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@ -107,6 +107,7 @@
input RunScriptCode(string) : "Execute a string of script source code"
input RunScriptCodeQuotable(string) : "Execute a string of script source code which converts double apostrophes ('') to quotation marks for strings"
input CallScriptFunction(string) : "Call a named function from this entity's Activation Script"
input ClearScriptScope(void) : "Clears this entity's script scope"
// Inputs
@ -1083,6 +1084,14 @@
minpropscreenwidth(float) : "End Fade Pixels" : 0 : "Minimum number of pixels wide at which the prop is visible (0 = don't fade out). This number is ignored if the prop has a specific fade distance specified."
detailvbsp(string) : "Detail.vbsp file" : "detail.vbsp" : "Detail.vbsp file to use for emitting detail props (found in directory <root>/modname)"
detailmaterial(string) : "Detail material file" : "detail/detailsprites" : "Material for detail sprites to use for drawing detail props"
vscriptlanguage(choices) : "VScript language" : 0 : "Sets the script language this map should use for entity scripts." =
[
0 : "Default (Squirrel)"
//1 : "GameMonkey (Unsupported)"
2 : "Squirrel"
//3 : "Lua (Unsupported)"
//4 : "Python (Unsupported)"
]
startdark(choices) : "Level Fade In" : 0 =
[
0 : "No"