diff --git a/base.fgd b/base.fgd index fd978d9..50bd497 100644 --- a/base.fgd +++ b/base.fgd @@ -7748,9 +7748,23 @@ 0: "No" 1: "Yes" ] + + HoldAnimation(choices) : "Hold Animation" : 0 : "If set, the prop will not loop its animation, but hold the last frame." = + [ + 0: "No" + 1: "Yes" + ] + + updatechildren(choices) : "Update children" : 0 : "Update touches for any children that are attached to attachment points as this prop animates. "+ + "This allows SetParentAttached triggers or func_brushes to touch properly." = + [ + 0: "No" + 1: "Yes" + ] // Inputs input SetAnimation(string) : "Forces the prop to play an animation. The parameter should be the name of the animation." + input SetAnimationNoReset(string) : "Force the prop to play an animation unless the prop is already playing the animation. The parameter should be the name of the animation." input SetDefaultAnimation(string) : "Sets the Default Animation to the one specified in the parameter." input SetPlaybackRate(float) : "Sets the playback rate for the current animation." input SetCycle(float) : "Sets the cycle the current animation."