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Add item_battery_custom
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@ -4258,6 +4258,16 @@
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input SetHealthAmount(float) : "Sets the amount of health this item gives."
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]
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@PointClass base(Item, Studiomodel) studioprop() = item_battery_custom : "Custom Battery"
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[
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model(studio) : "Model" : "models/items/battery.mdl" : "The battery's model."
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PowerAmount(float) : "Power Amount" : "15" : "The amount of power this item gives."
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//TouchSound(sound) : "Touch Sound" : "ItemBattery.Touch" : "The sound to make when this item is picked up and used."
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// Inputs
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input SetPowerAmount(float) : "Sets the amount of power this item gives."
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]
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@PointClass base(Targetname, Parentname, Angles, RenderFields, BaseFadeProp) studio("models/items/ammocrate_empty.mdl") = item_ammo_crate : "Ammo Crate"
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[
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AmmoType(choices) : "Ammo Type" : 0 =
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