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Added ability to change channel on env_microphone, added "SetPitchScale" input
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base.fgd
16
base.fgd
@ -5066,11 +5066,25 @@
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landmark(target_destination) : "Local Destination Landmark" : : "If specified, then sounds offset from the speaker by their initial offset from this landmark. Only applicable in Speaker mode."
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landmark(target_destination) : "Local Destination Landmark" : : "If specified, then sounds offset from the speaker by their initial offset from this landmark. Only applicable in Speaker mode."
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PitchScale(float) : "Pitch Scale" : "1.0" : "Scales the pitch of transmitted sounds."
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PitchScale(float) : "Pitch Scale" : "1.0" : "Scales the pitch of transmitted sounds. Only applicable in Speaker mode."
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channel(choices) : "Channel" : 6 : "Sets the channel which sounds should transmit as. Only applicable in Speaker mode." =
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[
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0 : "CHAN_AUTO"
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1 : "CHAN_WEAPON"
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2 : "CHAN_VOICE"
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3 : "CHAN_ITEM"
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4 : "CHAN_BODY"
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5 : "CHAN_STREAM"
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6 : "CHAN_STATIC"
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7 : "CHAN_VOICE2"
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]
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// Inputs
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// Inputs
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input SetSpeakerName(target_destination) : "Set the microphone to output through a different speaker entity."
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input SetSpeakerName(target_destination) : "Set the microphone to output through a different speaker entity."
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input SetDSPPreset(integer) : "Sets our DSP preset."
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input SetDSPPreset(integer) : "Sets our DSP preset."
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input SetPitchScale(float) : "Sets the pitch scale."
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input SetChannel(integer) : "Sets the channel."
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// Outputs
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// Outputs
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output SoundLevel(float) : "Fired in Measuring mode whenever the sound level changes."
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output SoundLevel(float) : "Fired in Measuring mode whenever the sound level changes."
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