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Added EnableCrouch input for npc_strider
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@ -1522,6 +1522,7 @@
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input StopShootingMinigunForSeconds(float) : "Stop shooting the minigun for a period of time (specify seconds as parameter)"
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input StopShootingMinigunForSeconds(float) : "Stop shooting the minigun for a period of time (specify seconds as parameter)"
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input DisableCrouch(void) : "Prevent the Strider from crouching"
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input DisableCrouch(void) : "Prevent the Strider from crouching"
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input EnableCrouch(void) : "Allow the Strider to crouch again if it was prevented before"
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input DisableMoveToLOS(void) : "Prevent the Strider from seeking Line of Sight to target. (Hold position)"
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input DisableMoveToLOS(void) : "Prevent the Strider from seeking Line of Sight to target. (Hold position)"
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input DisableCollisionWith(target_destination) : "Disable collision with a given object."
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input DisableCollisionWith(target_destination) : "Disable collision with a given object."
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