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Added new inputs to ropes
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base.fgd
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base.fgd
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// Inputs
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input SetScrollSpeed(float) : "Set the speed at which the texture scrolls."
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input SetForce(string) : "Apply a force instantaneously to the rope. The parameter should be a vector containing the force to be applied (X Y Z)."
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input SetSlack(integer) : "Set the rope's slack. (Wind may need to be enabled for changes to apply)"
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input SetWidth(float) : "Set the rope's width."
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input SetSubdivision(integer) : "Set the rope's subdivision. (Wind may need to be enabled for changes to apply)"
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input Break(void) : "Break the rope, if it's marked to do so."
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// Outputs
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