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Added unavoidable keyvalue/input for combine_mine
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@ -4770,12 +4770,19 @@
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16449 : "NPC LOS (MASK_BLOCKLOS)"
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16449 : "NPC LOS (MASK_BLOCKLOS)"
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]
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SetUnavoidable(choices) : "Unavoidable" : 0 : "If true, this mine will not be avoided by companion NPCs." =
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[
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0: "No"
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1: "Yes"
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]
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// Inputs
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// Inputs
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input Disarm(void) : "Disarm this mine (open hooks and shut off) if not placed by player."
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input Disarm(void) : "Disarm this mine (open hooks and shut off) if not placed by player."
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input Bounce(void) : "Causes this mine to instantly bounce straight up into the air."
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input Bounce(void) : "Causes this mine to instantly bounce straight up into the air."
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input BounceAtTarget(target_destination) : "Causes this mine to bounce at the specified entity, regardless of distance."
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input BounceAtTarget(target_destination) : "Causes this mine to bounce at the specified entity, regardless of distance."
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input SetEnemyFilter(target_destination) : "Changes this mine's enemy filter to the named filter."
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input SetEnemyFilter(target_destination) : "Changes this mine's enemy filter to the named filter."
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input SetFriendFilter(target_destination) : "Changes this mine's friend filter to the named filter."
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input SetFriendFilter(target_destination) : "Changes this mine's friend filter to the named filter."
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input SetUnavoidable(bool) : "Sets whether this mine will not be avoided by companion NPCs."
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// Outputs
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// Outputs
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output OnPulledUp(void) : "Fires when this mine is uprooted with a physgun."
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output OnPulledUp(void) : "Fires when this mine is uprooted with a physgun."
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