diff --git a/base.fgd b/base.fgd index f6e0f1c..b419c94 100644 --- a/base.fgd +++ b/base.fgd @@ -1341,7 +1341,7 @@ input SetMaxPiecesDX8(integer) : "Set the max gib count under DX8." ] -@PointClass base(Parentname, Targetname, Angles, EnableDisable) color(255 128 0) studio("models/editor/axis_helper_thick.mdl") sphere(MinDist) sphere(MaxDist) = env_lightglow : +@PointClass base(Parentname, Targetname, Angles, EnableDisable) color(255 128 0) studio("models/editor/axis_helper_thick.mdl") sphere(MinDist) sphere(MaxDist) sphere(OuterMaxDist) sphere(GlowProxySize) = env_lightglow : "An entity that puts an additive glow in the world, mostly used over light sources." [ rendercolor(color255) : "Color (R G B)" : "255 255 255" @@ -2515,7 +2515,7 @@ input SparkOnce(void) : "Spark once." ] -@PointClass base(Targetname, Parentname, RenderFields,DXLevelChoice) size(-2 -2 -2, 2 2 2) sprite() color(20 140 20) = env_sprite : +@PointClass base(Targetname, Parentname, RenderFields,DXLevelChoice) size(-2 -2 -2, 2 2 2) sprite() color(20 140 20) sphere(GlowProxySize) = env_sprite : "An entity that controls the drawing of a sprite in the world." [ framerate(string) : "Framerate" : "10.0" : "Rate at which the sprite should animate, if at all." @@ -2541,7 +2541,7 @@ input ToggleSprite(void) : "Toggle the sprite between hidden and shown." ] -@PointClass base(env_sprite, Angles) = env_sprite_oriented : +@PointClass base(env_sprite, Angles) sphere(GlowProxySize) = env_sprite_oriented : "A env_sprite that allows orientation." [ framerate(string) : "Framerate" : "10.0" : "Rate at which the sprite should animate, if at all."