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Added new sky_camera inputs and EFlags keyvalue
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base.fgd
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base.fgd
@ -285,6 +285,14 @@
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1 : "Yes"
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1 : "Yes"
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]
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EFlags(choices) : "EFlags" : 0 : "Special internal entity flags normally only set by the code. Be careful with this keyvalue." =
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[
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33554432 : "[33554432] Don't block NPC LOS"
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134217728 : "[134217728] No dissolve"
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268435456 : "[268435456] No supercharged gravity gun ragdoll"
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1073741824 : "[1073741824] No gravity gun interaction at all"
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]
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input Alpha(integer) : "Sets the sprite's alpha (0 - 255)."
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input Alpha(integer) : "Sets the sprite's alpha (0 - 255)."
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input Color(color255) : "Sets the sprite's color (R G B)."
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input Color(color255) : "Sets the sprite's color (R G B)."
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@ -2703,6 +2711,11 @@
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input SetFarZ(integer): "Sets the far clip plane distance."
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input SetFarZ(integer): "Sets the far clip plane distance."
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input SetSkyColor(color255) : "Sets the sky color."
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input SetSkyColor(color255) : "Sets the sky color."
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input CopyFogController(target_destination) : "Copies the target fog controller's exact fog parameters."
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input CopyFogControllerWithScale(target_destination) : "Copies the target fog controller's exact fog parameters."
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input SetScale(integer) : "Sets the skybox scale."
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@BaseClass base(Targetname, ResponseContext) = BaseSpeaker
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@BaseClass base(Targetname, ResponseContext) = BaseSpeaker
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