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https://github.com/mapbase-source/source-fgds.git
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Fixed spawnflags on certain entities not displaying corresponding bits in brackets
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parent
3f6c8138df
commit
963a4f110a
15
base.fgd
15
base.fgd
@ -1541,7 +1541,7 @@
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spawnflags(flags) =
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spawnflags(flags) =
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[
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[
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1 : "Master (Has priority if multiple env_tonemap_controllers exist)" : 0
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1 : "[1] Master (Has priority if multiple env_tonemap_controllers exist)" : 0
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]
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]
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// Inputs
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// Inputs
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@ -2985,7 +2985,7 @@
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[
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[
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spawnflags(flags) =
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spawnflags(flags) =
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[
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[
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1: "Start Disabled" : 0
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1: "[1] Start Disabled" : 0
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]
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]
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message(string) : "Entity Message"
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message(string) : "Entity Message"
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@ -3719,7 +3719,7 @@
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_exponent(integer) : "Focus" : 1
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_exponent(integer) : "Focus" : 1
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_distance(integer) : "Maximum distance" : 0 : "This is the distance that light is allowed to cast."
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_distance(integer) : "Maximum distance" : 0 : "This is the distance that light is allowed to cast."
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pitch(angle_negative_pitch) : "Pitch" : -90
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pitch(angle_negative_pitch) : "Pitch" : -90
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spawnflags(Flags) = [ 1 : "Initially dark" : 0 ]
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spawnflags(Flags) = [ 1 : "[1] Initially dark" : 0 ]
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]
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]
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@PointClass base(Targetname, Parentname, Angles) iconsprite("editor/light.vmt") sphere(distance) lightcone() size(-4 -4 -4, 4 4 4) = light_dynamic :
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@PointClass base(Targetname, Parentname, Angles) iconsprite("editor/light.vmt") sphere(distance) lightcone() size(-4 -4 -4, 4 4 4) = light_dynamic :
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@ -6568,7 +6568,8 @@
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output OnFire(ehandle) : "Fires each time a projectile is fired, passing the projectile as the activator. The owner entity is the caller if it exists."
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output OnFire(ehandle) : "Fires each time a projectile is fired, passing the projectile as the activator. The owner entity is the caller if it exists."
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]
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]
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@PointClass base(Targetname) iconsprite("editor/logic_substring.vmt") = logic_substring : "Returns substring of a string parameter"
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@PointClass base(Targetname) iconsprite("editor/logic_substring.vmt") = logic_substring : "Returns substring of a string parameter\n\n"+
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"In memory of Holly Liberatore (moofemp)"
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[
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[
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spawnflags(Flags) =
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spawnflags(Flags) =
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[
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[
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@ -9271,8 +9272,8 @@
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[
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[
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spawnflags(flags) =
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spawnflags(flags) =
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[
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[
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1 : "Enabled" : 1
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1 : "[1] Enabled" : 1
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2 : "Always Update (moving light)" : 0
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2 : "[2] Always Update (moving light)" : 0
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]
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]
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target(target_destination) : "Target" : : "The entity will rotate to point at this target. Make sure you check the 'Always Update' flag if you set this."
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target(target_destination) : "Target" : : "The entity will rotate to point at this target. Make sure you check the 'Always Update' flag if you set this."
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@ -9759,7 +9760,7 @@
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spawnflags(flags) =
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spawnflags(flags) =
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[
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[
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1 : "Master (Has priority if multiple postprocess_controllers exist)" : 0
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1 : "[1] Master (Has priority if multiple postprocess_controllers exist)" : 0
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]
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]
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]
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]
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