Fixed spawnflags on certain entities not displaying corresponding bits in brackets

This commit is contained in:
Blixibon 2022-10-03 12:35:49 -05:00
parent 3f6c8138df
commit 963a4f110a

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@ -1541,7 +1541,7 @@
spawnflags(flags) = spawnflags(flags) =
[ [
1 : "Master (Has priority if multiple env_tonemap_controllers exist)" : 0 1 : "[1] Master (Has priority if multiple env_tonemap_controllers exist)" : 0
] ]
// Inputs // Inputs
@ -2985,7 +2985,7 @@
[ [
spawnflags(flags) = spawnflags(flags) =
[ [
1: "Start Disabled" : 0 1: "[1] Start Disabled" : 0
] ]
message(string) : "Entity Message" message(string) : "Entity Message"
@ -3719,7 +3719,7 @@
_exponent(integer) : "Focus" : 1 _exponent(integer) : "Focus" : 1
_distance(integer) : "Maximum distance" : 0 : "This is the distance that light is allowed to cast." _distance(integer) : "Maximum distance" : 0 : "This is the distance that light is allowed to cast."
pitch(angle_negative_pitch) : "Pitch" : -90 pitch(angle_negative_pitch) : "Pitch" : -90
spawnflags(Flags) = [ 1 : "Initially dark" : 0 ] spawnflags(Flags) = [ 1 : "[1] Initially dark" : 0 ]
] ]
@PointClass base(Targetname, Parentname, Angles) iconsprite("editor/light.vmt") sphere(distance) lightcone() size(-4 -4 -4, 4 4 4) = light_dynamic : @PointClass base(Targetname, Parentname, Angles) iconsprite("editor/light.vmt") sphere(distance) lightcone() size(-4 -4 -4, 4 4 4) = light_dynamic :
@ -6568,7 +6568,8 @@
output OnFire(ehandle) : "Fires each time a projectile is fired, passing the projectile as the activator. The owner entity is the caller if it exists." output OnFire(ehandle) : "Fires each time a projectile is fired, passing the projectile as the activator. The owner entity is the caller if it exists."
] ]
@PointClass base(Targetname) iconsprite("editor/logic_substring.vmt") = logic_substring : "Returns substring of a string parameter" @PointClass base(Targetname) iconsprite("editor/logic_substring.vmt") = logic_substring : "Returns substring of a string parameter\n\n"+
"In memory of Holly Liberatore (moofemp)"
[ [
spawnflags(Flags) = spawnflags(Flags) =
[ [
@ -9271,8 +9272,8 @@
[ [
spawnflags(flags) = spawnflags(flags) =
[ [
1 : "Enabled" : 1 1 : "[1] Enabled" : 1
2 : "Always Update (moving light)" : 0 2 : "[2] Always Update (moving light)" : 0
] ]
target(target_destination) : "Target" : : "The entity will rotate to point at this target. Make sure you check the 'Always Update' flag if you set this." target(target_destination) : "Target" : : "The entity will rotate to point at this target. Make sure you check the 'Always Update' flag if you set this."
@ -9759,7 +9760,7 @@
spawnflags(flags) = spawnflags(flags) =
[ [
1 : "Master (Has priority if multiple postprocess_controllers exist)" : 0 1 : "[1] Master (Has priority if multiple postprocess_controllers exist)" : 0
] ]
] ]