From 9ce1b83802a749c39606f6065589711bb08ae090 Mon Sep 17 00:00:00 2001 From: Blixibon Date: Tue, 16 Mar 2021 18:21:40 -0500 Subject: [PATCH] Added min/max sound pitch keyvalues for func_rotating --- base.fgd | 3 +++ 1 file changed, 3 insertions(+) diff --git a/base.fgd b/base.fgd index 2d2ee57..7aebca9 100644 --- a/base.fgd +++ b/base.fgd @@ -3910,6 +3910,9 @@ ] _minlight(string) : "Minimum Light Level" : : "The minimum level of ambient light that hits this brush." dmg(integer) : "Blocking Damage" : 0 : "Damage done to any entity that blocks the rotation, per frame." + + minpitch(integer) : "Minimum Sound Pitch" : 30 : "Minimum pitch for the rotating sound when it plays based on the speed of the rotating brush." + maxpitch(integer) : "Maximum Sound Pitch" : 100 : "Maximum pitch for the rotating sound when it plays based on the speed of the rotating brush." solidbsp(choices) : "Solid Type" : 0 = [