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Added option for logic_timer to use the random timer bounds to limit the total timer value
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base.fgd
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base.fgd
@ -5000,6 +5000,12 @@
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UpperRandomBound(string) : "Maximum Random Interval" : : "If 'Use Random Time' is set, this is the maximum time between timer fires. The time will be a random number between the 'Minimum Random Interval' and this."
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UpperRandomBound(string) : "Maximum Random Interval" : : "If 'Use Random Time' is set, this is the maximum time between timer fires. The time will be a random number between the 'Minimum Random Interval' and this."
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RefireTime(string) : "Refire Interval" : : "If 'Use Random Time' isn't set, this is the time between timer fires, in seconds."
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RefireTime(string) : "Refire Interval" : : "If 'Use Random Time' isn't set, this is the time between timer fires, in seconds."
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UseBoundsForTimerInputs(choices) : "Limit Timer Inputs" : 0 : "Allows the Minumum/Maximum Random Interval keyvalues to limit the total timer value when it receives AddToTimer or SubtractFromTimer inputs." =
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[
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0 : "No"
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1 : "Yes"
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]
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// Inputs
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// Inputs
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input RefireTime(integer) : "Set a new Refire Interval."
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input RefireTime(integer) : "Set a new Refire Interval."
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input ResetTimer(void) : "Reset the timer. It will fire after the Refire Interval expires."
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input ResetTimer(void) : "Reset the timer. It will fire after the Refire Interval expires."
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