From e9b582f66036acd75cf111eab318bc0853b85d29 Mon Sep 17 00:00:00 2001 From: Blixibon Date: Tue, 16 Mar 2021 18:18:21 -0500 Subject: [PATCH] Added "Disable flashlight" keyvalue and inputs --- base.fgd | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/base.fgd b/base.fgd index 6abf049..84892af 100644 --- a/base.fgd +++ b/base.fgd @@ -80,10 +80,18 @@ 0 : "No" 1 : "Yes" ] + + disableflashlight(choices) : "Disable flashlight" : 0 : "Used to disable flashlight/env_projectedtexture lighting and shadows on this entity." = + [ + 0 : "No" + 1 : "Yes" + ] // Inputs input DisableShadow(void) : "Turns shadow off." input EnableShadow(void) : "Turns shadow on." + input DisableReceivingFlashlight(void) : "This object will not recieve light or shadows from projected textures (flashlights)." + input EnableReceivingFlashlight(void) : "This object may recieve light or shadows from projected textures (flashlights)." input AlternativeSorting(bool) : "Used to attempt to fix sorting problems when rendering. True activates, false deactivates" input SetModelScale(string) : "Takes two values separated by a space. The first is the target model scale. The second value is the number of seconds the change in scale will be spread over." input SetBodyGroup(integer) : "Sets this model's body group (from 0 - n). You'd better know what you are doing!"