Add mins/maxs capability to point_bugbait

This commit is contained in:
ALLEN-PC\acj30 2024-02-25 17:09:26 -06:00
parent 45fe297b86
commit ee0247e21b

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@ -4498,7 +4498,7 @@
input Toggle(void) : "Toggle enable/disable."
]
@PointClass base(Targetname, Parentname) size( 16 16 16) sphere(radius) color( 255 255 0 ) = point_bugbait : "Bugbait sensor point"
@PointClass base(Targetname, Parentname) size(16 16 16) wirebox(bmins, bmaxs) sphere(radius) color( 255 255 0 ) = point_bugbait : "Bugbait sensor point"
[
Enabled(choices) : "Start Enabled" : 1 =
[
@ -4512,13 +4512,27 @@
2: "[2] Don't activate on thrown bugbait splashes" : 0
4: "[4] Don't activate on squeezed bugbait" : 0
]
useradius(choices) : "Use Radius Keyvalue" : 1 : "If disabled, use mins and maxs." =
[
0 : "No"
1 : "Yes"
]
radius(integer) : "Sensor Radius" : 512
bmins(vector) : "Mins" : "-0 -0 -0"
bmaxs(vector) : "Maxs" : "0 0 0"
// Inputs
input Enable(void) : "Enable the sensor."
input Disable(void): "Disable the sensor."
input Toggle(void) : "Toggle the sensor."
input EnableRadius(void) : "Use the Radius keyvalue of the sensor."
input DisableRadius(void) : "Use the mins/maxs keyvalues of the sensor."
input SetRadius(integer) : "Sets the radius of the sensor."
input SetMins(vector) : "Sets the mins of the sensor."
input SetMaxs(vector) : "Sets the maxs of the sensor."
// Outputs
output OnBaited(void) : "Fires when bugbait lands within a radius of the sensor"