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Add mins/maxs capability to point_bugbait
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@ -4498,7 +4498,7 @@
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input Toggle(void) : "Toggle enable/disable."
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]
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@PointClass base(Targetname, Parentname) size( 16 16 16) sphere(radius) color( 255 255 0 ) = point_bugbait : "Bugbait sensor point"
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@PointClass base(Targetname, Parentname) size(16 16 16) wirebox(bmins, bmaxs) sphere(radius) color( 255 255 0 ) = point_bugbait : "Bugbait sensor point"
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[
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Enabled(choices) : "Start Enabled" : 1 =
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[
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@ -4512,13 +4512,27 @@
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2: "[2] Don't activate on thrown bugbait splashes" : 0
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4: "[4] Don't activate on squeezed bugbait" : 0
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]
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useradius(choices) : "Use Radius Keyvalue" : 1 : "If disabled, use mins and maxs." =
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[
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0 : "No"
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1 : "Yes"
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]
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radius(integer) : "Sensor Radius" : 512
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bmins(vector) : "Mins" : "-0 -0 -0"
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bmaxs(vector) : "Maxs" : "0 0 0"
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// Inputs
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input Enable(void) : "Enable the sensor."
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input Disable(void): "Disable the sensor."
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input Toggle(void) : "Toggle the sensor."
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input EnableRadius(void) : "Use the Radius keyvalue of the sensor."
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input DisableRadius(void) : "Use the mins/maxs keyvalues of the sensor."
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input SetRadius(integer) : "Sets the radius of the sensor."
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input SetMins(vector) : "Sets the mins of the sensor."
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input SetMaxs(vector) : "Sets the maxs of the sensor."
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// Outputs
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output OnBaited(void) : "Fires when bugbait lands within a radius of the sensor"
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