This repository contains the code and game files of the Source 2013 modification known as Mapbase.
The projected texture fixes within the "ASW_PROJECTED_TEXTURES" preprocessor are from Insolence 2013. (https://github.com/95Navigator/insolence-2013)
The projected texture fixes within the "C17EP1_PROJECTED_TEXTURES" preprocessor are from City 17: Episode One. (https://github.com/KyleGospo/City-17-Episode-One-Source)
The vortigaunt LOS fix is from Half-Life 2: Community Edition, more specifically dky.tehkingd.u. (https://gitlab.com/RaraCerberus/HL2CE)
The dynamic RTT shadow angles code is from Saul Rennison on the VDC. (https://developer.valvesoftware.com/wiki/Dynamic_RTT_shadow_angles_in_Source_2007)
Various other code and contributions were based off of pull requests in the Source 2013 SDK (https://github.com/ValveSoftware/source-sdk-2013/pulls) and snippets on the Valve Developer Community (http://developer.valvesoftware.com/).
All of the work mentioned above was open source when it was borrowed.