source-sdk-2013-mapbase/sp/game/episodic/Scenes/npc/Alyx/al_groundshakelarge_01.vcd

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// Choreo version 1
actor "Alyx"
{
channel "audio"
{
}
channel "look at"
{
}
channel "move to"
{
}
channel "faceTo"
{
event face "NULL"
{
time 0.042194 3.622363
param "!self"
}
}
channel "Trigger"
{
}
channel "Postures"
{
event gesture "NULL"
{
time 0.000000 0.704301
param ""
}
event gesture "p_CitadelShake_03"
{
time 0.016878 4.107258
param "p_CitadelShake_03"
event_ramp
{
0.1552 1.0000
3.3328 0.9943
3.6038 0.3088
}
absolutetags playback_time
{
"apex" 0.032538
"loop" 0.171354
"end" 0.829050
}
absolutetags shifted_time
{
"apex" 0.083333
"loop" 0.333333
"end" 0.666667
}
sequenceduration 2.033333
}
}
channel "Gestures"
{
event gesture "NULL"
{
time 0.000000 1.574840
param "NULL"
}
}
channel "bodyges"
{
event gesture "NULL"
{
time 0.000000 0.775556
param ""
}
}
channel "armpose"
{
}
channel "facial"
{
}
channel "head"
{
}
channel "seq"
{
}
channel "flex BodyHead"
{
}
faceposermodel "U:\HL2\hl2\models\alyx.mdl"
}
mapname "maps\d1_trainstation_05bill.bsp"
scalesettings
{
"CChoreoView" "75"
"ExpressionTool" "52"
"GestureTool" "100"
"RampTool" "76"
"SceneRampTool" "100"
}
fps 60
snap off