source-sdk-2013-mapbase/sp/game/ep2/Scenes/outland_06/04_al_car.vcd

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// Choreo version 1
event stoppoint "STOP"
{
time 14.340780 -1.000000
param "noaction"
}
actor "Alyx"
{
channel "audio"
{
event speak "Good driving, Gordon"
{
time 0.737373 3.198802
param "ep_02.al_bridge_gooddrive"
param2 ".55"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "cartalk01"
{
time 4.676767 5.775316
param "ep_02.al_bridge_cartalk01"
param2 ".4"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "cartalk03"
{
time 6.040403 7.555369
param "ep_02.al_bridge_cartalk03"
param2 ".6"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "cartalk04"
{
time 7.767677 10.244843
param "ep_02.al_bridge_cartalk04"
param2 ".45"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "look at"
{
event lookat "look at Player"
{
time 0.171717 10.489900
param "!player"
event_ramp
{
0.5077 0.9867
9.8909 0.9800
}
}
}
channel "face to"
{
event face "face Player"
{
time 0.161616 10.499999
param "!player"
event_ramp
{
0.5308 1.0000
9.8221 1.0000
}
}
}
channel "move to"
{
}
channel "Postures"
{
}
channel "Gestures"
{
}
channel "facial"
{
}
channel "Trigger"
{
}
faceposermodel "u:\tf2\hl2\models\alyx.mdl"
}
mapname "maps\d2_prison\06_actormarks.bsp"
scalesettings
{
"CChoreoView" "66"
"SceneRampTool" "100"
"RampTool" "26"
"ExpressionTool" "64"
"GestureTool" "100"
}
fps 60
snap off