source-sdk-2013-mapbase/sp/game/ep2/Scenes/episode_2/al_farm_powerup.vcd

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// Choreo version 1
event stoppoint "STOP"
{
time 14.340780 -1.000000
param "noaction"
}
event loop "zap_loop"
{
time 7.660257 -1.000000
param "7.150000"
loopcount "0"
}
actor "Alyx"
{
channel "audio"
{
event generic "Let me see if I can get into their system."
{
time 0.811265 3.844053
param "debugtext Alyx: Let me see if I can get into their system."
}
event generic "Uh oh."
{
time 10.363178 12.406895
param "debugtext Alyx: Uh oh."
}
}
channel "look at"
{
event lookat "doorcontrol"
{
time 6.438011 7.914202
param "!target1"
event_ramp
{
0.3780 0.7205
0.5040 0.8384
0.8380 0.8865
1.0252 0.8822
1.1371 0.8782
}
}
event lookat "doorcontrol"
{
time 2.695637 5.517197
param "!target1"
event_ramp
{
2.4653 0.8563
2.5201 0.8865
2.6676 0.8384
2.7281 0.7845
}
}
event lookat "doorcontrol"
{
time 8.317332 9.912707
param "!target1"
event_ramp
{
0.3780 0.7205
0.5040 0.8384
1.0237 0.8865
1.1170 0.8723
1.2194 0.8543
}
}
event lookat "Alyx_Emptool"
{
time 5.135115 6.594476
param "Alyx_Emptool"
event_ramp
{
0.2872 0.6131
0.3524 0.6307
1.1391 0.6267
1.2510 0.6208
}
}
event lookat "Alyx_Emptool"
{
time 7.702323 8.470176
param "Alyx_Emptool"
event_ramp
{
0.2933 0.5014
0.5143 0.6447
0.5739 0.6527
}
}
event lookat "look at console"
{
time 0.072686 2.954355
param "!target1"
event_ramp
{
2.5254 0.8563
2.5802 0.8865
2.7277 0.8384
2.7882 0.7845
}
}
}
channel "face to"
{
event face "doorcontrol"
{
time 4.723318 9.639235
param "!target1"
event_ramp
{
0.3660 0.5590
0.5440 0.7336
0.7880 0.8079
4.1193 0.8166
4.8173 0.7686
4.9160 0.7642
}
}
event face "face advisor"
{
time 9.461023 14.376940
param "Advisor"
event_ramp
{
0.3660 0.5590
0.5440 0.7336
0.7880 0.8079
4.1193 0.8166
4.8173 0.7686
4.9160 0.7642
}
}
}
channel "move to"
{
event moveto "doorcontrol"
{
time 1.224842 4.410246
param "!target2"
param2 "Run"
resumecondition
}
}
channel "Postures"
{
event gesture "emp"
{
time 5.131345 9.042094
param "A_EMPbig_g"
event_ramp
{
1.0190 0.9820
2.8190 0.9920
}
absolutetags playback_time
{
"apex" 0.219130
"loop" 0.564621
"end" 0.640977
}
absolutetags shifted_time
{
"apex" 0.047619
"loop" 0.494048
"end" 0.625000
}
sequenceduration 5.633333
}
event gesture "NULL"
{
time 4.410256 5.438829
param ""
}
}
channel "Gestures"
{
event gesture "NULL"
{
time 4.410256 5.459237
param ""
}
event gesture "1"
{
time 5.095291 7.349825
param "A_bg_h_jerkrt"
event_ramp
{
0.4381 0.9048
}
absolutetags playback_time
{
"apex" 0.162637
"extreme" 0.285623
"loop" 0.495570
"end" 0.843279
}
absolutetags shifted_time
{
"apex" 0.141026
"extreme" 0.269231
"loop" 0.628205
"end" 0.641026
}
sequenceduration 2.633333
}
event gesture "2"
{
time 6.725903 9.025903
param "a_bg_htiltleft"
event_ramp
{
0.3643 0.8730
}
absolutetags playback_time
{
"apex" 0.117647
"extreme" 0.338235
"loop" 0.514706
"end" 0.588235
}
absolutetags shifted_time
{
"apex" 0.117647
"extreme" 0.338235
"loop" 0.514706
"end" 0.588235
}
sequenceduration 2.300000
}
}
channel "facial"
{
event flexanimation "face"
{
time 4.885904 8.885903
param ""
flexanimations samples_use_time
{
"inner_raiser" combo
{
0.4861 0.0000
1.3568 0.0000
2.0663 0.0000
2.1780 0.0000
2.5499 0.0000
}
{
0.4861 0.5000
1.3568 0.5000
2.0663 0.5000
2.1780 0.5000
2.5499 0.5000
}
"outer_raiser" combo
{
0.4861 0.3500
1.3568 0.0000
2.0663 0.0000
2.1780 0.4100
2.5499 0.1400
}
{
0.4861 0.4800
1.3568 0.4800
2.0663 0.4800
2.1780 0.4800
2.5499 0.4800
}
"lowerer" combo
{
0.4861 0.0000
1.3568 0.0000
2.0663 0.0000
2.1780 0.0000
2.5499 0.0000
}
{
0.4861 0.5000
1.3568 0.5000
2.0663 0.5000
2.1780 0.5000
2.5499 0.5000
}
"corner_puller" combo
{
0.4861 0.1800
1.3568 0.0000
2.0663 0.0000
2.1780 0.0000
2.5499 0.0000
}
{
0.4861 0.4600
1.3568 0.4600
2.0663 0.4600
2.1780 0.4600
2.5499 0.4600
}
"corner_depressor" combo
{
0.4861 0.0000
1.3568 0.0000
2.0663 0.0000
2.1780 0.0000
2.5499 0.0000
}
{
0.4861 0.5000
1.3568 0.5000
2.0663 0.5000
2.1780 0.5000
2.5499 0.5000
}
}
}
}
channel "Trigger"
{
event firetrigger "1 - Trigger_EMP"
{
time 7.162365 -1.000000
param "1"
}
event generic "holster"
{
time 4.444270 4.944270
param "AI_HOLSTER"
}
}
faceposermodel "u:\tf2\hl2\models\alyx.mdl"
}
mapname "maps\d2_prison\06_actormarks.bsp"
scalesettings
{
"CChoreoView" "122"
"SceneRampTool" "100"
"RampTool" "26"
"ExpressionTool" "64"
"GestureTool" "100"
}
fps 60
snap off