source-sdk-2013-mapbase/sp/game/ep2/Scenes/outland_10/dog_fetchcar.vcd

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// Choreo version 1
event section "wait till alyx reaches the gate"
{
time 0.884616 -1.000000
param "noaction"
}
actor "Alyx"
{
channel "move to"
{
event moveto "move to dog by gate"
{
time -0.051282 3.948718
param "alyx_dogatgate_moveto"
param2 "Run"
resumecondition
}
}
channel "face to"
{
event face "face player"
{
time 3.000000 5.000000
param "!player"
event_ramp
{
0.4660 0.9892
}
}
event face "face dog"
{
time 1.000000 3.000000
param "dog"
event_ramp
{
0.4300 0.9783
}
}
}
channel "triggers"
{
}
channel "audio"
{
event speak "gooddoggie"
{
time 0.987180 2.672531
param "ep_02.al_str_gooddoggie"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "lookat"
{
event lookat "look at dog"
{
time 1.000000 3.000000
param "dog"
}
event lookat "look at player"
{
time 3.000000 5.000000
param "!player"
}
}
}
scalesettings
{
"CChoreoView" "52"
"RampTool" "100"
"ExpressionTool" "100"
"GestureTool" "100"
"SceneRampTool" "100"
}
fps 60
snap off