mirror of
https://github.com/mapbase-source/source-sdk-2013.git
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612 lines
11 KiB
Plaintext
612 lines
11 KiB
Plaintext
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// **************************************************************
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// HL2 ambient generic sounds for general use by level designers:
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// ambients, explosions, water, fire, weather, sirens etc.
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"explode_1"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "95, 105"
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"soundlevel" "SNDLVL_GUNFIRE"
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"wave" "ambient/explosions/explode_1.wav"
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}
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"explode_2"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "95, 105"
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"soundlevel" "SNDLVL_GUNFIRE"
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"wave" "ambient/explosions/explode_2.wav"
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}
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"explode_3"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "95, 105"
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"soundlevel" "SNDLVL_GUNFIRE"
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"wave" "ambient/explosions/explode_3.wav"
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}
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"explode_4"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "95, 105"
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"soundlevel" "SNDLVL_GUNFIRE"
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"wave" "ambient/explosions/explode_4.wav"
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}
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"explode_5"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "95, 105"
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"soundlevel" "SNDLVL_GUNFIRE"
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"wave" "ambient/explosions/explode_5.wav"
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}
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"explode_6"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "95, 105"
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"soundlevel" "SNDLVL_GUNFIRE"
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"wave" "ambient/explosions/explode_6.wav"
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}
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"explode_7"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "95, 105"
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"soundlevel" "SNDLVL_GUNFIRE"
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"wave" "ambient/explosions/explode_7.wav"
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}
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"explode_8"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "95, 105"
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"soundlevel" "SNDLVL_GUNFIRE"
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"wave" "ambient/explosions/explode_8.wav"
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}
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"explode_9"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "95, 105"
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"soundlevel" "SNDLVL_GUNFIRE"
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"wave" "ambient/explosions/explode_9.wav"
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}
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"fire_large"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "PITCH_NORM"
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"soundlevel" "SNDLVL_NORM"
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"wave" "ambient/fire/fire_big_loop1.wav"
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}
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"fire_medium"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.5"
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"pitch" "PITCH_NORM"
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"soundlevel" "SNDLVL_NORM"
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"wave" "ambient/fire/fire_med_loop1.wav"
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}
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"Fire.Plasma"
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{
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"channel" "CHAN_VOICE"
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"volume" "1.0"
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"soundlevel" "SNDLVL_60dB"
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"wave" "ambient/fire/firebig.wav"
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}
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"Splash.SplashSound"
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{
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"channel" "CHAN_AUTO"
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"volume" "0.75"
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"soundlevel" "SNDLVL_75dB"
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"pitch" "90, 100"
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"rndwave"
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{
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"wave" "ambient/water/water_spray1.wav"
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"wave" "ambient/water/water_spray2.wav"
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"wave" "ambient/water/water_spray3.wav"
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}
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}
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"DoSpark"
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{
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"channel" "CHAN_VOICE"
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"volume" "0.4,0.6"
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"pitch" "100,120"
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"soundlevel" "SNDLVL_70dB"
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"rndwave"
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{
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"wave" "ambient/energy/newspark01.wav"
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"wave" "ambient/energy/newspark02.wav"
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"wave" "ambient/energy/newspark03.wav"
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"wave" "ambient/energy/newspark04.wav"
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"wave" "ambient/energy/newspark05.wav"
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"wave" "ambient/energy/newspark06.wav"
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"wave" "ambient/energy/newspark07.wav"
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"wave" "ambient/energy/newspark08.wav"
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"wave" "ambient/energy/newspark09.wav"
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"wave" "ambient/energy/newspark10.wav"
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"wave" "ambient/energy/newspark11.wav"
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}
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}
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"LoudSpark"
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{
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"channel" "CHAN_VOICE"
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"volume" "0.8,1.0"
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"soundlevel" "SNDLVL_80dB"
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"pitch" "100,120"
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"rndwave"
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{
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"wave" "ambient/energy/newspark01.wav"
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"wave" "ambient/energy/newspark02.wav"
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"wave" "ambient/energy/newspark03.wav"
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"wave" "ambient/energy/newspark04.wav"
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"wave" "ambient/energy/newspark05.wav"
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"wave" "ambient/energy/newspark06.wav"
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"wave" "ambient/energy/newspark07.wav"
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"wave" "ambient/energy/newspark08.wav"
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"wave" "ambient/energy/newspark09.wav"
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"wave" "ambient/energy/newspark10.wav"
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"wave" "ambient/energy/newspark11.wav"
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}
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}
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"ReallyLoudSpark"
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{
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"channel" "CHAN_VOICE"
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"volume" "0.8,1.0"
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"soundlevel" "SNDLVL_130dB"
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"pitch" "100,120"
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"rndwave"
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{
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"wave" "ambient/energy/newspark01.wav"
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"wave" "ambient/energy/newspark02.wav"
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"wave" "ambient/energy/newspark03.wav"
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"wave" "ambient/energy/newspark04.wav"
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"wave" "ambient/energy/newspark05.wav"
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"wave" "ambient/energy/newspark06.wav"
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"wave" "ambient/energy/newspark07.wav"
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"wave" "ambient/energy/newspark08.wav"
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"wave" "ambient/energy/newspark09.wav"
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"wave" "ambient/energy/newspark10.wav"
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"wave" "ambient/energy/newspark11.wav"
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}
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}
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"ExtinguisherJet.TurnOn"
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{
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"channel" "CHAN_WEAPON"
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"volume" "VOL_NORM"
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"soundlevel" "SNDLVL_75dB"
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"wave" "weapons/extinguisher/fire1.wav"
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}
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"ExtinguisherJet.TurnOff"
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{
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"channel" "CHAN_WEAPON"
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"volume" "VOL_NORM"
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"soundlevel" "SNDLVL_75dB"
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"wave" "weapons/extinguisher/release1.wav"
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}
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"ambient.steam01"
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{
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"channel" "CHAN_STATIC"
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"volume" "0.4"
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"pitch" "100"
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"soundlevel" "SNDLVL_70dB"
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"wave" "ambient/gas/steam_loop1.wav"
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}
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"PhysicsCannister.ThrusterLoop"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "100"
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"soundlevel" "SNDLVL_100DB"
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"wave" "ambient/gas/cannister_loop.wav"
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}
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// Electrical zap hits
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"ambient.electrical_zap_1"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "100"
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"soundlevel" "SNDLVL_100DB"
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"wave" "ambient/energy/zap1.wav"
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}
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"ambient.electrical_zap_2"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "100"
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"soundlevel" "SNDLVL_100DB"
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"wave" "ambient/energy/zap2.wav"
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}
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"ambient.electrical_zap_3"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "100"
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"soundlevel" "SNDLVL_100DB"
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"wave" "ambient/energy/zap3.wav"
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}
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"ambient.electrical_zap_4"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "100"
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"soundlevel" "SNDLVL_100DB"
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"wave" "ambient/energy/zap4.wav"
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}
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"ambient.electrical_zap_5"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "100"
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"soundlevel" "SNDLVL_100DB"
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"wave" "ambient/energy/zap5.wav"
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}
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"ambient.electrical_zap_6"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "100"
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"soundlevel" "SNDLVL_100DB"
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"wave" "ambient/energy/zap6.wav"
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}
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"ambient.electrical_zap_7"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "100"
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"soundlevel" "SNDLVL_100DB"
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"wave" "ambient/energy/zap7.wav"
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}
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"ambient.electrical_zap_8"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "100"
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"soundlevel" "SNDLVL_100DB"
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"wave" "ambient/energy/zap8.wav"
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}
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"ambient.electrical_zap_9"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "100"
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"soundlevel" "SNDLVL_100DB"
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"wave" "ambient/energy/zap9.wav"
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}
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"ambient.electrical_random_zap_1"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "100"
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"soundlevel" "SNDLVL_100DB"
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"rndwave"
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{
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"wave" "ambient/energy/zap1.wav"
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"wave" "ambient/energy/zap2.wav"
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"wave" "ambient/energy/zap3.wav"
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}
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}
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"ambient.electrical_random_zap_2"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "100"
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"soundlevel" "SNDLVL_100DB"
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"rndwave"
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{
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"wave" "ambient/energy/zap5.wav"
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"wave" "ambient/energy/zap6.wav"
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"wave" "ambient/energy/zap7.wav"
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"wave" "ambient/energy/zap8.wav"
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"wave" "ambient/energy/zap9.wav"
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}
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}
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"ambient.whoosh_huge_incoming1"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "100"
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"soundlevel" "SNDLVL_100DB"
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"wave" "physics/nearmiss/whoosh_huge1.wav"
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}
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"ambient.whoosh_huge_incoming2"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "100"
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"soundlevel" "SNDLVL_100DB"
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"wave" "physics/nearmiss/whoosh_huge2.wav"
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}
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"ambient.whoosh_huge_incoming3"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "100"
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"soundlevel" "SNDLVL_100DB"
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"wave" "physics/nearmiss/whoosh_huge3.wav"
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}
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"ambient.whoosh_huge_incoming4"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "100"
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"soundlevel" "SNDLVL_100DB"
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"wave" "physics/nearmiss/whoosh_huge4.wav"
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}
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"ambient.whoosh_huge_incoming5"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "100"
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"soundlevel" "SNDLVL_100DB"
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"wave" "physics/nearmiss/whoosh_huge5.wav"
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}
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"ambient.whoosh_large_incoming1"
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{
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"channel" "CHAN_STATIC"
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"volume" "VOL_NORM"
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"pitch" "100"
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"soundlevel" "SNDLVL_100DB"
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"wave" "physics/nearmiss/whoosh_large1.wav"
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}
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"ambient.whoosh_large_incoming2"
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{
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"channel" "CHAN_STATIC"
|
||
|
"volume" "VOL_NORM"
|
||
|
"pitch" "100"
|
||
|
|
||
|
"soundlevel" "SNDLVL_100DB"
|
||
|
|
||
|
"wave" "physics/nearmiss/whoosh_large2.wav"
|
||
|
}
|
||
|
"ambient.whoosh_large_incoming3"
|
||
|
{
|
||
|
|
||
|
"channel" "CHAN_STATIC"
|
||
|
"volume" "VOL_NORM"
|
||
|
"pitch" "100"
|
||
|
|
||
|
"soundlevel" "SNDLVL_100DB"
|
||
|
|
||
|
"wave" "physics/nearmiss/whoosh_large3.wav"
|
||
|
}
|
||
|
"ambient.whoosh_large_incoming4"
|
||
|
{
|
||
|
|
||
|
"channel" "CHAN_STATIC"
|
||
|
"volume" "VOL_NORM"
|
||
|
"pitch" "100"
|
||
|
|
||
|
"soundlevel" "SNDLVL_100DB"
|
||
|
|
||
|
"wave" "physics/nearmiss/whoosh_large4.wav"
|
||
|
}
|
||
|
|
||
|
"ambient.whoosh_medium_incoming1"
|
||
|
{
|
||
|
"channel" "CHAN_STATIC"
|
||
|
"volume" "VOL_NORM"
|
||
|
"pitch" "100"
|
||
|
|
||
|
"soundlevel" "SNDLVL_100DB"
|
||
|
|
||
|
"wave" "physics/nearmiss/whoosh_medium1.wav"
|
||
|
}
|
||
|
|
||
|
"ambient.whoosh_medium_incoming2"
|
||
|
{
|
||
|
"channel" "CHAN_STATIC"
|
||
|
"volume" "VOL_NORM"
|
||
|
"pitch" "100"
|
||
|
|
||
|
"soundlevel" "SNDLVL_100DB"
|
||
|
|
||
|
"wave" "physics/nearmiss/whoosh_medium2.wav"
|
||
|
}
|
||
|
"ambient.whoosh_medium_incoming3"
|
||
|
{
|
||
|
"channel" "CHAN_STATIC"
|
||
|
"volume" "VOL_NORM"
|
||
|
"pitch" "100"
|
||
|
|
||
|
"soundlevel" "SNDLVL_100DB"
|
||
|
|
||
|
"wave" "physics/nearmiss/whoosh_medium3.wav"
|
||
|
}
|
||
|
"ambient.whoosh_medium_incoming4"
|
||
|
{
|
||
|
"channel" "CHAN_STATIC"
|
||
|
"volume" "VOL_NORM"
|
||
|
"pitch" "100"
|
||
|
|
||
|
"soundlevel" "SNDLVL_100DB"
|
||
|
|
||
|
"wave" "physics/nearmiss/whoosh_medium4.wav"
|
||
|
}
|
||
|
"ambient.whoosh_medium_incoming5"
|
||
|
{
|
||
|
"channel" "CHAN_STATIC"
|
||
|
"volume" "VOL_NORM"
|
||
|
"pitch" "100"
|
||
|
|
||
|
"soundlevel" "SNDLVL_100DB"
|
||
|
|
||
|
"wave" "physics/nearmiss/whoosh_medium5.wav"
|
||
|
}
|
||
|
"ambient.whoosh_medium_incoming6"
|
||
|
{
|
||
|
"channel" "CHAN_STATIC"
|
||
|
"volume" "VOL_NORM"
|
||
|
"pitch" "100"
|
||
|
|
||
|
"soundlevel" "SNDLVL_100DB"
|
||
|
|
||
|
"wave" "physics/nearmiss/whoosh_medium6.wav"
|
||
|
}
|
||
|
"ambient.rock_slide1"
|
||
|
{
|
||
|
"channel" "CHAN_STATIC"
|
||
|
"volume" "VOL_NORM"
|
||
|
"pitch" "100"
|
||
|
|
||
|
"soundlevel" "SNDLVL_100DB"
|
||
|
|
||
|
"wave" "ambient/materials/rock1.wav"
|
||
|
}
|
||
|
"ambient.rock_slide2"
|
||
|
{
|
||
|
"channel" "CHAN_STATIC"
|
||
|
"volume" "VOL_NORM"
|
||
|
"pitch" "100"
|
||
|
|
||
|
"soundlevel" "SNDLVL_100DB"
|
||
|
|
||
|
"wave" "ambient/materials/rock2.wav"
|
||
|
}
|
||
|
"ambient.rock_slide3"
|
||
|
{
|
||
|
"channel" "CHAN_STATIC"
|
||
|
"volume" "VOL_NORM"
|
||
|
"pitch" "100"
|
||
|
|
||
|
"soundlevel" "SNDLVL_100DB"
|
||
|
|
||
|
"wave" "ambient/materials/rock3.wav"
|
||
|
}
|
||
|
"ambient.rock_slide4"
|
||
|
{
|
||
|
"channel" "CHAN_STATIC"
|
||
|
"volume" "VOL_NORM"
|
||
|
"pitch" "100"
|
||
|
|
||
|
"soundlevel" "SNDLVL_100DB"
|
||
|
|
||
|
"wave" "ambient/materials/rock4.wav"
|
||
|
}
|
||
|
"ambient.rock_slide5"
|
||
|
{
|
||
|
"channel" "CHAN_STATIC"
|
||
|
"volume" "VOL_NORM"
|
||
|
"pitch" "100"
|
||
|
|
||
|
"soundlevel" "SNDLVL_100DB"
|
||
|
|
||
|
"wave" "ambient/materials/rock5.wav"
|
||
|
}
|