source-sdk-2013-mapbase/sp/game/ep2/Scenes/Outtro/hangar_overwatch.vcd

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// Choreo version 1
actor "alyx"
{
channel "Audio"
{
}
channel "lookAt"
{
event lookat "eli"
{
time 5.896217 7.939560
param "eli"
event_ramp
{
0.0280 0.0929
0.1580 0.4126
0.2860 0.6491
0.3860 0.7719
0.4740 0.8281
0.5700 0.8386
2.0434 0.8290
}
}
}
channel "moveTo"
{
event moveto "mark_alyx_outdoor"
{
time 0.272727 3.530303
param "mark_alyx_outdoor"
param2 "walk_all_moderate"
}
event moveto "mark_eli_proud_alyx"
{
time 4.515152 17.742424
param "mark_eli_proud_alyx"
param2 "walk_all_moderate"
}
}
channel "faceTo"
{
}
channel "postures"
{
}
channel "seq"
{
}
channel "body"
{
}
channel "gestures"
{
}
channel "head"
{
active "0"
}
channel "facial"
{
}
channel "trigger"
{
event firetrigger "1: open door"
{
time 2.334160 -1.000000
param "1"
}
}
channel "move to"
{
}
}
actor "eli"
{
channel "Audio"
{
}
channel "lookAt"
{
event lookat "alyx"
{
time 0.558716 12.054699
param "alyx"
event_ramp
{
0.0280 0.0929
0.1580 0.4126
11.3980 0.8290
11.5040 0.8662
}
}
}
channel "moveTo"
{
event moveto "mark_eli_outdoor"
{
time 0.272727 3.530303
param "mark_eli_outdoor"
param2 "fwalk_all"
}
event moveto "mark_eli_proud_eli"
{
time 4.424242 16.712120
param "mark_eli_proud_eli"
param2 "fwalk_all"
}
}
channel "faceTo"
{
}
channel "postures"
{
}
channel "seq"
{
}
channel "body"
{
}
channel "gestures"
{
}
channel "head"
{
}
channel "facial"
{
}
channel "trigger"
{
}
channel "move to"
{
}
}
actor "dog"
{
channel "Audio"
{
}
channel "lookAt"
{
}
channel "moveTo"
{
}
channel "faceTo"
{
}
channel "postures"
{
}
channel "seq"
{
}
channel "gestures"
{
}
channel "trigger"
{
}
}
mapname "maps\ep2_outland_12a_bill.bsp"
scalesettings
{
"CChoreoView" "22"
"ExpressionTool" "100"
"GestureTool" "100"
"RampTool" "100"
"SceneRampTool" "100"
}
fps 60
snap off