source-sdk-2013-mapbase/sp/game/ep2/Scenes/npc/alyx/al_car_laughing08.vcd

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// Choreo version 1
actor "Alyx"
{
channel "audio"
{
event speak "ep_02.al_car_laughing08"
{
time 0.318019 1.600899
param "ep_02.al_car_laughing08"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "face to"
{
}
channel "look at"
{
event lookat "!player"
{
time 0.073998 2.267098
param "!player"
event_ramp
{
0.3880 0.9499
1.7498 0.9471
}
}
}
channel "move to"
{
}
channel "Postures"
{
}
channel "Gestures"
{
}
channel "facial"
{
event flexanimation "Facial Animation"
{
time 0.010753 2.252688
param ""
flexanimations samples_use_time defaultcurvetype=curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x
{
"inner_raiser" combo
{
0.6065 0.2200
0.8281 0.6400
1.1313 0.2800
1.8750 0.2300
}
{
0.4284 0.5000
}
"outer_raiser" combo
{
0.4284 0.6200
1.4688 0.3000
1.8813 0.2200
}
{
0.4284 0.5000
}
"corner_puller" combo
{
0.4284 0.5800
0.6031 0.0700
0.9188 0.5000
1.7125 0.5700
1.8063 0.5500
}
{
0.4284 0.5000
}
"cheek_raiser" combo
{
0.3844 0.2300
0.5906 0.2400
1.7188 0.1900
1.8938 0.1600
}
{
}
"part" combo
{
1.3250 0.1900
1.8656 0.1900
}
{
}
"lowerer" combo
{
0.3844 0.3000
}
{
}
}
}
}
channel "Trigger"
{
}
faceposermodel "u:\tf2\hl2\models\alyx.mdl"
}
mapname "maps\d2_prison\06_actormarks.bsp"
scalesettings
{
"CChoreoView" "62"
"SceneRampTool" "100"
"RampTool" "26"
"ExpressionTool" "64"
"GestureTool" "100"
}
fps 60
snap off
ignorePhonemes off