source-sdk-2013-mapbase/sp/game/ep2/Scenes/npc/alyx/al_car_laughing12.vcd

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// Choreo version 1
actor "Alyx"
{
channel "audio"
{
event speak "ep_02.al_car_callback01"
{
time 0.511567 1.226533
param "ep_02.al_car_laughing12"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "face to"
{
}
channel "look at"
{
event lookat "!player"
{
time 0.073998 2.159571
param "!player"
event_ramp
{
0.5803 0.9499
1.5730 0.9471
}
}
}
channel "move to"
{
}
channel "Postures"
{
}
channel "Gestures"
{
}
channel "facial"
{
event flexanimation "Facial Animation"
{
time 0.043011 2.145161
param ""
flexanimations samples_use_time defaultcurvetype=curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x
{
"inner_raiser" combo
{
0.3746 0.2900
0.9338 0.4900
1.6281 0.4900
1.7938 0.4500
}
{
0.3746 0.5000
0.9338 0.5000
}
"outer_raiser" combo
{
0.3781 0.0000
0.9338 0.2300
1.6906 0.2300
}
{
0.9338 0.5000
}
"lowerer" combo
{
0.3746 0.3800
0.9338 0.0000
}
{
0.3746 0.5000
0.9338 0.5000
}
}
}
}
channel "Trigger"
{
}
faceposermodel "u:\tf2\hl2\models\alyx.mdl"
}
mapname "maps\d2_prison\06_actormarks.bsp"
scalesettings
{
"CChoreoView" "62"
"SceneRampTool" "100"
"RampTool" "26"
"ExpressionTool" "64"
"GestureTool" "100"
}
fps 60
snap off
ignorePhonemes off