source-sdk-2013-mapbase/sp/game/ep2/Scenes/npc/alyx/al_vehicle_wink.vcd

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// Choreo version 1
actor "Alyx"
{
channel "audio"
{
}
channel "face to"
{
}
channel "look at"
{
event lookat "!player"
{
time 0.071378 2.268856
param "!player"
event_ramp
{
0.6572 0.9499
1.4311 0.9471
}
}
}
channel "move to"
{
}
channel "Postures"
{
event gesture "a_p_buggy_look"
{
time 0.037037 2.260367
param "a_p_buggy_look"
event_ramp
{
0.2200 0.2564
1.7519 0.2369
}
}
}
channel "Gestures"
{
}
channel "facial"
{
event flexanimation "facial"
{
time 0.072558 2.225496
param ""
flexanimations samples_use_time
{
"lid_tightener" combo
{
0.9150 0.0000
0.9925 1.0000
1.2130 1.0000
1.4005 0.0000
}
{
0.8525 1.0000
1.3950 1.0000
}
"lid_closer" combo
{
0.8525 0.0000
0.8975 1.0000
1.2330 1.0000
1.4155 0.0200
}
{
0.6475 0.5000
0.8625 1.0000
}
"inner_raiser" combo
{
0.5350 0.0400
0.8641 0.2200
}
{
0.5366 0.1900
1.0650 0.1600
1.5750 0.1800
}
"outer_raiser" combo
{
0.5600 0.0700
0.8593 0.3700
}
{
0.5717 0.2500
1.0775 0.2300
1.5675 0.2500
}
"lowerer" combo
{
0.8314 0.0000
0.9715 0.8500
0.9975 0.8900
1.2467 0.8700
1.2683 0.8500
1.6592 0.0000
}
{
0.7971 1.0000
1.3739 1.0000
}
"cheek_raiser" combo
{
0.8753 0.0000
1.0396 0.3800
1.2625 0.3700
1.6027 0.0000
}
{
0.8253 1.0000
1.2994 1.0000
}
"corner_puller" combo
{
0.5050 0.0800
0.8762 0.6700
}
{
0.6462 1.0000
}
"mouth_sideways" range -1.0 1.0
{
0.8762 0.4100
}
"head_updown" range 15.0 -15.0
{
0.4865 0.3900
0.7750 0.3900
0.9656 0.3300
1.3708 0.4600
}
"head_tilt" range 15.0 -15.0
{
0.4834 0.6700
0.7906 0.6700
0.9719 0.8200
1.4619 0.6000
}
}
}
}
channel "Trigger"
{
event generic "AI_AIM"
{
time 0.037037 2.291895
param "AI_AIM"
param2 "!player"
}
}
faceposermodel "u:\tf2\hl2\models\alyx.mdl"
}
mapname "maps\d2_prison\06_actormarks.bsp"
scalesettings
{
"GestureTool" "100"
"ExpressionTool" "80"
"RampTool" "26"
"SceneRampTool" "100"
"CChoreoView" "70"
}
fps 60
snap off