source-sdk-2013-mapbase/sp/game/hl2/scenes/canals/gc_nagmaproom_01.vcd

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// Choreo version 1
event stoppoint "stop"
{
time 2.480001 -1.000000
param "noaction"
}
actor "npc_cit_briefer"
{
channel "audio"
{
event speak "Come on in"
{
time 0.444442 1.706710
param "canals.gunboat_getin"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "moveto"
{
}
channel "faceto"
{
event face "faceto player"
{
time 0.079998 2.886664
param "!player"
event_ramp
{
1.5180 0.9932
2.7607 0.9814
}
}
}
channel "lookat"
{
event lookat "look player"
{
time 0.066666 4.513334
param "!player"
event_ramp
{
0.6040 0.9086
4.0693 0.9459
}
}
}
channel "gestures"
{
event gesture "NULL"
{
time 0.000000 0.606667
param ""
}
event gesture "1"
{
time 0.400000 1.699999
param "hg_nod_left"
event_ramp
{
0.3220 0.6667
}
absolutetags playback_time
{
"apex" 0.236842
"extreme" 0.387755
"loop" 0.568947
"end" 0.578947
}
absolutetags shifted_time
{
"apex" 0.236842
"extreme" 0.473684
"loop" 0.578947
"end" 0.578947
}
sequenceduration 1.300000
}
}
channel "triggers"
{
event gesture "NULL"
{
time 0.000000 1.140000
param ""
}
event gesture "1"
{
time 0.253333 2.220000
param "G_lefthandmotion"
event_ramp
{
0.4620 0.4960
}
absolutetags playback_time
{
"apex" 0.224138
"accent" 0.378378
"loop" 0.517241
"end" 0.724138
}
absolutetags shifted_time
{
"apex" 0.224138
"accent" 0.482759
"loop" 0.517241
"end" 0.724138
}
sequenceduration 1.966667
}
}
channel "head"
{
event gesture "NULL"
{
time 0.000000 1.180000
param ""
}
event gesture "2"
{
time 0.200000 2.633334
param "bg_accentUp"
event_ramp
{
0.4250 0.7659
}
absolutetags playback_time
{
"apex" 0.125000
"extreme" 0.305556
"loop" 0.555556
"end" 0.694444
}
absolutetags shifted_time
{
"apex" 0.125000
"extreme" 0.305556
"loop" 0.555556
"end" 0.694444
}
}
}
}
actor "npc_cit_gate"
{
channel "audio"
{
}
channel "moveto"
{
}
channel "faceto"
{
}
channel "look at"
{
event lookat "!player"
{
time 0.853333 2.380000
param "!player"
}
}
}
mapname "maps\d1_canals_08a.bsp"
scalesettings
{
"CChoreoView" "50"
"ExpressionTool" "100"
"GestureTool" "100"
"RampTool" "80"
"SceneRampTool" "100"
}
fps 60
snap off