Line-ending fixes for most of the remaining files.
Fixes line-endings for files with extensions vcd, cc, txt, bat, fxc, inc, lst,
proto, mak, mm, cfg, res, rc, def, vmt, vsh, vbsp, inl, asm, m4, vcproj,
vcxproj, sln, in, java, la, manifest, am, and rad.
Also fixes README, CONTRIBUTING, CONTRIBUTORS, LICENSE, CHANGES, COPYING, and
gitignore.
Finally, fixes executable bits.
2013-12-03 22:39:23 +04:00
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//============================================================================================================
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// Vortigaunt criteria
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//============================================================================================================
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criterion "IsVortigaunt" "classname" "npc_vortigaunt" required
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criterion "VortigauntCure" concept" "VORT_CURE" required
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criterion "VortigauntCureStop" "concept" "VORT_CURESTOP" required
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criterion "VortigauntCureInterrupt" "concept" "VORT_CURE_INTERRUPT" required
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criterion "VortigauntAttack" "concept" "VORT_ATTACK" required
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criterion "VortigauntMad" "concept" "VORT_MAD" required
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criterion "VortigauntShot" "concept" "VORT_SHOT" required
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criterion "VortigauntPain" "concept" "VORT_PAIN" required
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criterion "VortigauntDie" "concept" "VORT_DIE" required
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criterion "VortigauntKill" "concept" "VORT_KILL" required
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criterion "VortigauntLineOfFire" "concept" "VORT_LINE_FIRE" required
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criterion "VortigauntPOk" "concept" "VORT_POK" required
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criterion "VortigauntExtractBugbait" "concept" "VORT_EXTRACT_START" required
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criterion "VortigauntExtractBugbaitFinish" "concept" "VORT_EXTRACT_FINISH" required
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//============================================================================================================
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// Vortigaunt Hello speech
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//============================================================================================================
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response "VortigauntHello"
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{
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scene "scenes/npc/vortigaunt/wellmet.vcd" delay "3,3.5" speakonce
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scene "scenes/npc/vortigaunt/isitthefm.vcd" delay "3,3.5" speakonce
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scene "scenes/npc/vortigaunt/itisthefm.vcd" delay "3,3.5" speakonce
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scene "scenes/npc/vortigaunt/thefreeman.vcd" delay "3,3.5" speakonce
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scene "scenes/npc/vortigaunt/beofservice.vcd" delay "3,3.5" speakonce
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scene "scenes/npc/vortigaunt/greetingsfm.vcd" delay "3,3.5" speakonce
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scene "scenes/npc/vortigaunt/neuroprints.vcd" delay "3,3.5" speakonce
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scene "scenes/npc/vortigaunt/salute.vcd" delay "3,3.5" speakonce
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scene "scenes/npc/vortigaunt/trulyitis.vcd" delay "3,3.5" speakonce
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scene "scenes/npc/vortigaunt/takeus.vcd" delay "3,3.5" speakonce
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scene "scenes/npc/vortigaunt/webeofuse.vcd" delay "3,3.5" speakonce
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scene "scenes/npc/vortigaunt/corporeal.vcd" delay "3,3.5" speakonce
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scene "scenes/npc/vortigaunt/seebeforeoureye.vcd" delay "3,3.5" speakonce
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scene "scenes/npc/vortigaunt/morethanmeets.vcd" delay "3,3.5" speakonce
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scene "scenes/npc/vortigaunt/weknowyou.vcd" delay "3,3.5" speakonce
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scene "scenes/npc/vortigaunt/putaside.vcd" delay "3,3.5" speakonce
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scene "scenes/npc/vortigaunt/mystery.vcd" delay "3,3.5" speakonce
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}
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rule VortigauntTlkHello
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{
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criteria IsVortigaunt ConceptTalkHello PlayerNear SeePlayer
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response VortigauntHello
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}
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//------------------------------------------------------------------------------------------------------------
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rule VortigauntPlayerHello
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{
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criteria IsVortigaunt ConceptTalkPHello
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response NullResponse
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}
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//============================================================================================================
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// Vortigaunt Questions & Responses speech
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//============================================================================================================
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response "VortigauntQuestion"
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{
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scene "scenes/npc/vortigaunt/vques01.vcd" delay 1
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scene "scenes/npc/vortigaunt/vques02.vcd" delay 1
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scene "scenes/npc/vortigaunt/vques03.vcd" delay 1
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scene "scenes/npc/vortigaunt/vques04.vcd" delay 1
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scene "scenes/npc/vortigaunt/vques05.vcd" delay 1
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scene "scenes/npc/vortigaunt/vques06.vcd" delay 1
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scene "scenes/npc/vortigaunt/vques07.vcd" delay 1
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scene "scenes/npc/vortigaunt/vques08.vcd" delay 1
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scene "scenes/npc/vortigaunt/vques09.vcd" delay 1
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scene "scenes/npc/vortigaunt/vques10.vcd" delay 1
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}
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rule VortigauntTlkQuestion
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{
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criteria IsVortigaunt ConceptTalkQuestion
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response VortigauntQuestion
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}
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//------------------------------------------------------------------------------------------------------------
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response "VortigauntAnswer"
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{
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scene "scenes/npc/vortigaunt/vanswer01.vcd" delay 1
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scene "scenes/npc/vortigaunt/vanswer02.vcd" delay 1
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scene "scenes/npc/vortigaunt/vanswer03.vcd" delay 1
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scene "scenes/npc/vortigaunt/vanswer04.vcd" delay 1
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scene "scenes/npc/vortigaunt/vanswer05.vcd" delay 1
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scene "scenes/npc/vortigaunt/vanswer06.vcd" delay 1
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scene "scenes/npc/vortigaunt/vanswer07.vcd" delay 1
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scene "scenes/npc/vortigaunt/vanswer08.vcd" delay 1
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scene "scenes/npc/vortigaunt/vanswer09.vcd" delay 1
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scene "scenes/npc/vortigaunt/vanswer10.vcd" delay 1
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scene "scenes/npc/vortigaunt/vanswer11.vcd" delay 1
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scene "scenes/npc/vortigaunt/vanswer12.vcd" delay 1
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scene "scenes/npc/vortigaunt/vanswer13.vcd" delay 1
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scene "scenes/npc/vortigaunt/vanswer14.vcd" delay 1
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scene "scenes/npc/vortigaunt/vanswer15.vcd" delay 1
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scene "scenes/npc/vortigaunt/vanswer16.vcd" delay 1
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scene "scenes/npc/vortigaunt/vanswer17.vcd" delay 1
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scene "scenes/npc/vortigaunt/vanswer18.vcd" delay 1
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}
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rule VortigauntTlkAnswer
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{
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criteria IsVortigaunt ConceptTalkAnswer
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response VortigauntAnswer
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}
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//------------------------------------------------------------------------------------------------------------
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response "VortigauntTalkUse"
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{
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sequential
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norepeat
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// scene "scenes/npc/vortigaunt/vmono_01.vcd" defaultdelay
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// scene "scenes/npc/vortigaunt/vmono_02.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_03.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_04.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_05.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_06.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_07.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_08.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_09.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_10.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_11.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_12.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_13.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_14.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_15.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_16.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_17.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_18.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_19.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_20.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_21.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_22.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_23.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_24.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_25.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_26.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_27.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_28.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_29.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/vmono_30.vcd" defaultdelay
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}
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rule VortigauntTalkUse
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{
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criteria IsVortigaunt ConceptTalkUse
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response VortigauntTalkUse
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}
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//============================================================================================================
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// Vortigaunt Combat speech
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//============================================================================================================
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response "VortigauntCure"
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{
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scene "scenes/npc/vortigaunt/allowrecharge.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/wewillcharge.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/fmcanuse.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/here.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/acceptenergy.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/holdstill.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/acceptcharge.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/weshare.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/prepare.vcd" defaultdelay
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}
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rule VortigauntCure
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{
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criteria IsVortigaunt VortigauntCure
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response VortigauntCure
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}
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//------------------------------------------------------------------------------------------------------------
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response "VortigauntCureStop"
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{
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scene "scenes/npc/vortigaunt/allwecanspare.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/allfornow.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/thatisall.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/done.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/keepfmsafe.vcd" defaultdelay
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}
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rule VortigauntCureStop
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{
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criteria IsVortigaunt VortigauntCureStop
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response VortigauntCureStop
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}
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//------------------------------------------------------------------------------------------------------------
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response "VortigauntCureInterrupt"
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{
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scene "scenes/npc/vortigaunt/holdorcantcharge.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/hold.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/halt.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/fmstandstill.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/ifyoumove.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/movingtarget.vcd" defaultdelay
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}
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rule VortigauntCureInterrupt
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{
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criteria IsVortigaunt VortigauntCureInterrupt
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response VortigauntCureInterrupt
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}
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//------------------------------------------------------------------------------------------------------------
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response "VortigauntAttack"
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{
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scene "scenes/npc/vortigaunt/tothevoid.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/allinoneinall.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/giveover.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/weclaimyou.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/undeserving.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/satisfaction.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/regrettable.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/allowme.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/livetoserve.vcd" defaultdelay
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scene "scenes/npc/vortigaunt/returnvoid.vcd" defaultdelay
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}
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rule VortigauntAttack
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{
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criteria IsVortigaunt VortigauntAttack
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response VortigauntAttack
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}
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|
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|
|
//------------------------------------------------------------------------------------------------------------
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response "VortigauntMad"
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{
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// sentence "VORT_MAD" soundlevel "SNDLVL_NORM" delay "4"
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}
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rule VortigauntMad
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{
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criteria IsVortigaunt VortigauntMad
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response VortigauntMad
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}
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|
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|
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|
|
//------------------------------------------------------------------------------------------------------------
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response "VortigauntShot"
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{
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// sentence "VORT_SHOT" soundlevel "SNDLVL_NORM" delay "4"
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}
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rule VortigauntShot
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|
{
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criteria IsVortigaunt VortigauntShot
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response VortigauntShot
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|
}
|
|
|
|
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|
|
//------------------------------------------------------------------------------------------------------------
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response "VortigauntPain"
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|
|
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{
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|
// sentence "VORT_PAIN" defaultdelay
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}
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rule VortigauntPain
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|
{
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criteria IsVortigaunt VortigauntPain
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response VortigauntPain
|
|
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|
}
|
|
|
|
|
|
|
|
//------------------------------------------------------------------------------------------------------------
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|
|
|
response "VortigauntDie"
|
|
|
|
|
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|
{
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|
|
// sentence "VORT_DIE" defaultdelay
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|
}
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|
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|
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rule VortigauntDie
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|
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|
{
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|
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criteria IsVortigaunt VortigauntDie
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response VortigauntDie
|
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|
}
|
|
|
|
|
|
|
|
//------------------------------------------------------------------------------------------------------------
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|
|
|
response "VortigauntKill"
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|
|
|
{
|
|
|
|
scene "scenes/npc/vortigaunt/forthefm.vcd" delay 4
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|
scene "scenes/npc/vortigaunt/forfreedom.vcd" delay 4
|
|
|
|
scene "scenes/npc/vortigaunt/tethercut.vcd" delay 4
|
|
|
|
scene "scenes/npc/vortigaunt/troubleus.vcd" delay 4
|
|
|
|
scene "scenes/npc/vortigaunt/dreamed.vcd" delay 4
|
|
|
|
scene "scenes/npc/vortigaunt/energyempower.vcd" delay 4
|
|
|
|
scene "scenes/npc/vortigaunt/empowerus.vcd" delay 4
|
|
|
|
scene "scenes/npc/vortigaunt/surge.vcd" delay 4
|
|
|
|
scene "scenes/npc/vortigaunt/yes.vcd" delay 4
|
|
|
|
scene "scenes/npc/vortigaunt/passon.vcd" delay 4
|
|
|
|
scene "scenes/npc/vortigaunt/nodenexus.vcd" delay 4
|
|
|
|
scene "scenes/npc/vortigaunt/returntoall.vcd" delay 4
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
rule VortigauntKill
|
|
|
|
{
|
|
|
|
criteria IsVortigaunt VortigauntKill
|
|
|
|
response VortigauntKill
|
|
|
|
}
|
|
|
|
|
|
|
|
//------------------------------------------------------------------------------------------------------------
|
|
|
|
response "VortigauntLineOfFire"
|
|
|
|
{
|
|
|
|
scene "scenes/npc/vortigaunt/cautionfm.vcd" delay 4
|
|
|
|
scene "scenes/npc/vortigaunt/caution.vcd" delay 4
|
|
|
|
scene "scenes/npc/vortigaunt/fmbeware.vcd" delay 4
|
|
|
|
scene "scenes/npc/vortigaunt/ware.vcd" delay 4
|
|
|
|
scene "scenes/npc/vortigaunt/fmmustbeware.vcd" delay 4
|
|
|
|
scene "scenes/npc/vortigaunt/warefm.vcd" delay 4
|
|
|
|
scene "scenes/npc/vortigaunt/fminway.vcd" delay 4
|
|
|
|
scene "scenes/npc/vortigaunt/standclear.vcd" delay 4
|
|
|
|
scene "scenes/npc/vortigaunt/fmmustmove.vcd" delay 4
|
|
|
|
scene "scenes/npc/vortigaunt/warningfm.vcd" delay 4
|
|
|
|
scene "scenes/npc/vortigaunt/cannotfire.vcd" delay 4
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
rule VortigauntLineOfFire
|
|
|
|
{
|
|
|
|
criteria IsVortigaunt VortigauntLineOfFire
|
|
|
|
response VortigauntLineOfFire
|
|
|
|
}
|
|
|
|
|
|
|
|
//------------------------------------------------------------------------------------------------------------
|
|
|
|
response "VortigauntPOk"
|
|
|
|
|
|
|
|
{
|
|
|
|
// sentence "VORT_POK" soundlevel "SNDLVL_NORM" delay "2"
|
|
|
|
}
|
|
|
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|
|
|
|
rule VortigauntPOk
|
|
|
|
{
|
|
|
|
criteria IsVortigaunt VortigauntPOk
|
|
|
|
response VortigauntLineOfFire
|
|
|
|
}
|
|
|
|
|
|
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|
|
|
|
//============================================================================================================
|
|
|
|
// Vortigaunt Misc speech
|
|
|
|
//============================================================================================================
|
|
|
|
response "VortigauntIdle"
|
|
|
|
|
|
|
|
{
|
|
|
|
scene "scenes/npc/vortigaunt/poet.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/hopeless.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/alldear.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/prevail.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/seenworse.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/persevere.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/worthless.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/whereto.vcd"
|
|
|
|
}
|
|
|
|
|
|
|
|
rule VortigauntTlkIdle
|
|
|
|
{
|
|
|
|
criteria IsVortigaunt ConceptTalkIdle
|
|
|
|
response VortigauntIdle
|
|
|
|
}
|
|
|
|
|
|
|
|
//------------------------------------------------------------------------------------------------------------
|
|
|
|
rule VortigauntPlayerIdle
|
|
|
|
{
|
|
|
|
criteria IsVortigaunt ConceptTalkPIdle
|
|
|
|
response NullResponse
|
|
|
|
}
|
|
|
|
|
|
|
|
//------------------------------------------------------------------------------------------------------------
|
|
|
|
response "VortigauntStare"
|
|
|
|
|
|
|
|
{
|
|
|
|
scene "scenes/npc/vortigaunt/optical.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/unclear.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/opaque.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/rememberus.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/stillhere.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/calm.vcd"
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
rule VortigauntTlkStare
|
|
|
|
{
|
|
|
|
criteria IsVortigaunt ConceptTalkStare
|
|
|
|
response VortigauntStare
|
|
|
|
}
|
|
|
|
|
|
|
|
//------------------------------------------------------------------------------------------------------------
|
|
|
|
response "VortigauntOk"
|
|
|
|
{
|
|
|
|
scene "scenes/npc/vortigaunt/itishonor.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/wehonored.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/ourhonor.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/honorfollow.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/accompany.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/gladly.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/pleasure.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/wefollowfm.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/honorours.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/gloriousend.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/bodyyours.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/allwehave.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/weareyours.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/dedicate.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/mutual.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/leadus.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/onward.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/forward.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/propitious.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/leadon.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/fmhonorsus.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/fmdoesushonor.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/yesforward.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/wewillhelp.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/assent.vcd"
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
rule VortigauntTlkStartFollow
|
|
|
|
{
|
|
|
|
criteria IsVortigaunt ConceptTalkStartFollow
|
|
|
|
response VortigauntOk
|
|
|
|
}
|
|
|
|
|
|
|
|
//------------------------------------------------------------------------------------------------------------
|
|
|
|
response "VortigauntWait"
|
|
|
|
{
|
|
|
|
scene "scenes/npc/vortigaunt/canconvince.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/fmknowsbest.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/willremain.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/fearfailed.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/servebetterhere.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/certainly.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/herewestay.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/asyouwish.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/ourplacehere.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/affirmed.vcd"
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
rule VortigauntTlkStopFollow
|
|
|
|
{
|
|
|
|
criteria IsVortigaunt ConceptTalkStopFollow
|
|
|
|
response VortigauntWait
|
|
|
|
}
|
|
|
|
|
|
|
|
//------------------------------------------------------------------------------------------------------------
|
|
|
|
response "VortigauntStop"
|
|
|
|
|
|
|
|
{
|
|
|
|
// sentence "VORT_STOP" delay "2,2.5" soundlevel "SNDLVL_NORM"
|
|
|
|
}
|
|
|
|
|
|
|
|
rule VortigauntTlkStop
|
|
|
|
{
|
|
|
|
criteria IsVortigaunt ConceptTalkStop
|
|
|
|
response VortigauntStop
|
|
|
|
}
|
|
|
|
|
|
|
|
//------------------------------------------------------------------------------------------------------------
|
|
|
|
response "VortigauntScared"
|
|
|
|
|
|
|
|
{
|
|
|
|
// sentence "VORT_SCARED" delay "0,0.4"
|
|
|
|
}
|
|
|
|
|
|
|
|
rule VortigauntTlkNoShoot
|
|
|
|
{
|
|
|
|
criteria IsVortigaunt ConceptTalkNoShoot
|
|
|
|
response VortigauntScared
|
|
|
|
}
|
|
|
|
|
|
|
|
//------------------------------------------------------------------------------------------------------------
|
|
|
|
response "VortigauntCureA"
|
|
|
|
|
|
|
|
{
|
|
|
|
// sentence "VORT_CUREA" defaultdelay speakonce
|
|
|
|
}
|
|
|
|
|
|
|
|
rule VortigauntPlayerHurt1
|
|
|
|
{
|
|
|
|
criteria IsVortigaunt ConceptTalkPlayerHurt1
|
|
|
|
response VortigauntCureA
|
|
|
|
}
|
|
|
|
|
|
|
|
//------------------------------------------------------------------------------------------------------------
|
|
|
|
response "VortigauntCureB"
|
|
|
|
|
|
|
|
{
|
|
|
|
// sentence "VORT_CUREB" defaultdelay speakonce
|
|
|
|
}
|
|
|
|
|
|
|
|
rule VortigauntPlayerHurt2
|
|
|
|
{
|
|
|
|
criteria IsVortigaunt ConceptTalkPlayerHurt2
|
|
|
|
response VortigauntCureB
|
|
|
|
}
|
|
|
|
|
|
|
|
//------------------------------------------------------------------------------------------------------------
|
|
|
|
response "VortigauntCureC"
|
|
|
|
|
|
|
|
{
|
|
|
|
// sentence "VORT_CUREC" defaultdelay speakonce
|
|
|
|
}
|
|
|
|
|
|
|
|
rule VortigauntPlayerHurt3
|
|
|
|
{
|
|
|
|
criteria IsVortigaunt ConceptTalkPlayerHurt3
|
|
|
|
response VortigauntCureC
|
|
|
|
}
|
|
|
|
|
|
|
|
//------------------------------------------------------------------------------------------------------------
|
|
|
|
response "VortigauntPQuest"
|
|
|
|
|
|
|
|
{
|
|
|
|
// sentence "VORT_PQUEST" defaultdelay
|
|
|
|
}
|
|
|
|
|
|
|
|
rule VortigauntPlayerQuestion
|
|
|
|
{
|
|
|
|
criteria IsVortigaunt ConceptTalkPQuestion
|
|
|
|
response VortigauntPQuest
|
|
|
|
}
|
|
|
|
|
|
|
|
//------------------------------------------------------------------------------------------------------------
|
|
|
|
response "VortigauntSmell"
|
|
|
|
|
|
|
|
{
|
|
|
|
// sentence "VORT_SMELL" defaultdelay respeakdelay "60"
|
|
|
|
}
|
|
|
|
|
|
|
|
rule VortigauntTlkSmell
|
|
|
|
{
|
|
|
|
criteria IsVortigaunt ConceptTalkSmell
|
|
|
|
response VortigauntSmell
|
|
|
|
}
|
|
|
|
|
|
|
|
//------------------------------------------------------------------------------------------------------------
|
|
|
|
response "VortigauntWound"
|
|
|
|
|
|
|
|
{
|
|
|
|
// sentence "VORT_WOUND" speakonce defaultdelay
|
|
|
|
}
|
|
|
|
|
|
|
|
rule VortigauntTlkWound
|
|
|
|
{
|
|
|
|
criteria IsVortigaunt ConceptTalkWound
|
|
|
|
response VortigauntWound
|
|
|
|
}
|
|
|
|
|
|
|
|
//------------------------------------------------------------------------------------------------------------
|
|
|
|
response "VortigauntMortal"
|
|
|
|
|
|
|
|
{
|
|
|
|
// sentence "VORT_MORTAL" speakonce defaultdelay
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
rule VortigauntTlkMortal
|
|
|
|
{
|
|
|
|
criteria IsVortigaunt ConceptTalkMortal
|
|
|
|
response VortigauntMortal
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================================================
|
|
|
|
// Vortigaunt Leader speech (a vortigaunt that's leading the player somewhere)
|
|
|
|
//============================================================================================================
|
|
|
|
|
|
|
|
response "VortigauntLeadStart"
|
|
|
|
{
|
|
|
|
scene "scenes/npc/vortigaunt/fmmustfollow.vcd"
|
|
|
|
}
|
|
|
|
|
|
|
|
rule VortigauntLeadStart
|
|
|
|
{
|
|
|
|
criteria IsVortigaunt ConceptLeadStart
|
|
|
|
response VortigauntLeadStart
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//------------------------------------------------------------------------------------------------------------
|
|
|
|
response "VortigauntLeadCatchup"
|
|
|
|
{
|
|
|
|
scene "scenes/npc/vortigaunt/yesforward.vcd"
|
|
|
|
scene "scenes/npc/vortigaunt/followfm.vcd"
|
|
|
|
}
|
|
|
|
|
|
|
|
rule VortigauntLeadCatchup
|
|
|
|
{
|
|
|
|
criteria IsVortigaunt ConceptLeadCatchup
|
|
|
|
response VortigauntLeadCatchup
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//============================================================================================================
|
|
|
|
// Vortigaunt coast specific speech
|
|
|
|
//============================================================================================================
|
|
|
|
response "VortigauntExtractBugbait"
|
|
|
|
{
|
|
|
|
scene "scenes/coast/bugbait/vort_extract01.vcd" defaultdelay
|
|
|
|
}
|
|
|
|
|
|
|
|
rule VortigauntTlkExtractBugbait
|
|
|
|
{
|
|
|
|
criteria IsVortigaunt VortigauntExtractBugbait
|
|
|
|
response VortigauntExtractBugbait
|
|
|
|
}
|
|
|
|
|
|
|
|
//------------------------------------------------------------------------------------------------------------
|
|
|
|
response "VortigauntExtractBugbaitFinish"
|
|
|
|
{
|
|
|
|
scene "scenes/coast/bugbait/vort_podsforyou01.vcd" defaultdelay
|
|
|
|
}
|
|
|
|
|
|
|
|
rule VortigauntTlkExtractBugbaitFinish
|
|
|
|
{
|
|
|
|
criteria IsVortigaunt VortigauntExtractBugbaitFinish
|
|
|
|
response VortigauntExtractBugbaitFinish
|
|
|
|
}
|
|
|
|
|
|
|
|
//------------------------------------------------------------------------------------------------------------
|
|
|
|
response "VortigauntGetBugbait"
|
|
|
|
{
|
|
|
|
scene "scenes/coast/bugbait/vort_podnag.vcd" defaultdelay
|
|
|
|
}
|
|
|
|
|
|
|
|
rule VortigauntTlkLeadGetBugbait
|
|
|
|
{
|
|
|
|
criteria IsVortigaunt ConceptLeadMissingWeapon
|
|
|
|
response VortigauntGetBugbait
|
|
|
|
}
|