source-sdk-2013-mapbase/sp/game/hl2/scenes/ravenholm/warehouse_aftermath.vcd

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// Choreo version 1
event section "mark 1"
{
time 2.479347 -1.000000
param "noaction"
}
actor "!target1"
{
channel "WAV"
{
event speak "coast.le_whohurt"
{
time 0.100000 1.043674
param "coast.le_whohurt"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "coast.le_patchhim"
{
time 3.790849 6.206699
param "coast.le_patchhim"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "move to"
{
event moveto "first mark"
{
time 0.895295 2.684052
param "warehouse_leon_wait"
param2 "run_holding_all"
resumecondition
}
event moveto "it_leon_steps_toward_winston"
{
time 2.829935 3.527191
param "it_leon_steps_toward_winston"
param2 "run_alert_holding_all"
}
}
channel "face to"
{
event face "jacobs"
{
time 1.746666 6.201829
param "warehouse_citizen_jacobs"
event_ramp
{
0.4640 0.9404
4.4552 1.0000
}
}
event face "warehouse_leon_lead1"
{
time 0.908497 1.408497
param "warehouse_leon_lead1"
event_ramp
{
0.3160 0.8691
0.3580 0.9362
0.4140 0.9832
0.5000 1.0000
}
}
}
channel "look at"
{
event lookat "jacobs"
{
time 1.526666 6.214901
param "warehouse_citizen_jacobs"
event_ramp
{
0.4460 0.9371
4.2329 0.9735
}
}
event lookat "mark_leon_door"
{
time 0.888889 2.042484
param "mark_leon_door"
event_ramp
{
0.3900 0.8356
0.4360 0.9128
0.5020 0.9765
0.6280 0.9966
1.1536 1.0000
}
}
}
channel "triggers"
{
event firetrigger "get to winston"
{
time 0.926666 -1.000000
param "1"
}
}
channel "gestures"
{
event gesture "NULL"
{
time 0.000000 0.839869
param ""
}
event gesture "hg_nod_left"
{
time 4.568627 5.868627
param "hg_nod_left"
event_ramp
{
0.6740 0.5833
}
absolutetags playback_time
{
"apex" 0.236842
"extreme" 0.473684
"loop" 0.578947
"end" 0.578947
}
absolutetags shifted_time
{
"apex" 0.236842
"extreme" 0.473684
"loop" 0.578947
"end" 0.578947
}
sequenceduration 1.300000
}
}
channel "head flex"
{
event flexanimation "head flex"
{
time 5.372549 6.218954
param ""
flexanimations samples_use_time
{
"head_updown" range 15.0 -15.0
{
0.1535 0.5035
0.1991 0.4861
0.3567 0.2917
0.4206 0.2639
0.4829 0.2813
0.7781 0.4896
}
}
}
event flexanimation "facial"
{
time 0.039216 6.205882
param ""
flexanimations samples_use_time
{
"lid_droop" combo
{
0.0450 0.1400
0.2883 0.7100
0.7247 0.6800
1.6449 0.7100
2.0725 0.1500
}
{
}
"lowerer" combo
{
0.1705 0.9100
0.8393 0.9100
1.0229 0.4300
}
{
}
"cheek_raiser" combo
{
0.2524 0.9500
0.5410 0.9300
0.6950 0.7700
1.6264 0.9400
2.1025 0.1400
3.7106 0.0500
4.0372 0.6200
4.4680 0.6800
4.9429 0.1800
5.7080 0.3400
5.9073 0.9500
6.0812 0.2100
}
{
}
"lid_raiser" combo
{
1.8460 0.0500
2.1017 0.8100
3.5565 0.8900
3.7874 0.5100
4.4098 0.8200
5.2229 0.7900
}
{
}
"outer_raiser" combo
{
1.3991 0.0500
1.7728 0.8800
5.3532 0.9700
5.7554 0.1700
}
{
}
"wrinkler"
{
0.0753 0.9000
0.5801 0.8900
0.7770 0.1400
}
"dilator"
{
1.4150 0.1700
1.5199 0.9400
1.9199 0.9300
2.0379 0.0800
3.8016 0.1000
3.8915 0.9300
5.6800 0.9400
}
"corner_puller" combo
{
3.0709 0.0400
3.3257 0.7300
3.8602 0.7600
4.1799 0.0700
}
{
}
"puckerer" combo
{
0.0363 0.0700
0.1204 0.4900
0.5736 0.5100
0.7025 0.1500
}
{
}
"bite"
{
2.4056 0.0900
2.6974 0.9200
3.9568 0.8700
4.1109 0.0800
}
"tightener"
{
3.1608 0.0900
3.3456 0.9500
3.8952 0.9500
4.2249 0.1500
}
"jaw_clencher"
{
3.1162 0.1800
3.2061 0.9100
4.0900 0.9200
4.2099 0.1500
}
"jaw_drop"
{
1.3461 0.1000
1.4802 0.9400
2.1628 0.9900
2.8398 0.0600
}
"head_updown" range 15.0 -15.0
{
0.2721 0.4900
0.4140 0.5100
0.4579 0.5700
0.5594 0.5700
0.6344 0.5000
1.1658 0.5000
}
"head_forwardback" range 0.2 -0.2
{
0.2922 0.4800
0.3977 0.4000
0.5553 0.3900
0.7257 0.4900
1.5117 0.5000
}
}
}
}
faceposermodel "U:\hl2\hl2\models\Humans\Group01\Male_01.mdl"
}
actor "!target2"
{
channel "WAV"
{
event speak "coast.wo_winston"
{
time 1.026144 2.303174
param "coast.wo_winston"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "move to"
{
event lookat "warehouse_citizen_leon"
{
time 0.784314 2.042484
param "warehouse_citizen_leon"
event_ramp
{
0.2560 0.7519
0.3020 0.8658
0.3680 0.9544
0.4780 1.0000
0.8631 0.9620
0.9491 0.8329
}
}
}
channel "triggers"
{
}
faceposermodel "U:\hl2\hl2\models\Humans\Group01\Female_06.mdl"
}
actor "!target3"
{
channel "WAV"
{
}
channel "move to"
{
}
active "0"
}
mapname "maps\d1_town_05.bsp"
scalesettings
{
"CChoreoView" "102"
"ExpressionTool" "42"
"GestureTool" "100"
"RampTool" "100"
"SceneRampTool" "100"
}
fps 60
snap off