2013-12-03 07:31:46 +04:00
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: implementation of player info manager
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//
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//=============================================================================//
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#ifndef PLAYERINFOMANAGER_H
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#define PLAYERINFOMANAGER_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "game/server/iplayerinfo.h"
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//-----------------------------------------------------------------------------
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// Purpose: interface for plugins to get player info
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//-----------------------------------------------------------------------------
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class CPlayerInfoManager: public IPlayerInfoManager
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{
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public:
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virtual IPlayerInfo *GetPlayerInfo( edict_t *pEdict );
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2020-07-16 18:43:30 +03:00
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virtual IPlayerInfo *GetPlayerInfo( int index );
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2013-12-03 07:31:46 +04:00
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virtual CGlobalVars *GetGlobalVars();
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2020-07-16 18:43:30 +03:00
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// accessor to hook into aliastoweaponid
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virtual int AliasToWeaponId(const char *weaponName);
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// accessor to hook into weaponidtoalias
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virtual const char *WeaponIdToAlias(int weaponId);
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2013-12-03 07:31:46 +04:00
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};
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class CPluginBotManager: public IBotManager
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{
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public:
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virtual IBotController *GetBotController( edict_t *pEdict );
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virtual edict_t *CreateBot( const char *botname );
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};
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2013-06-27 02:22:04 +04:00
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#endif
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