source-sdk-2013-mapbase/sp/game/ep2/Scenes/npc/alyx/al_vehicle_eyes.vcd

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// Choreo version 1
actor "Alyx"
{
channel "audio"
{
event speak "ep_02.al_car_callback01"
{
time 0.178233 2.186759
param "ep_02.al_car_eyes"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "face to"
{
}
channel "look at"
{
event lookat "!player"
{
time 0.073998 2.396130
param "!player"
event_ramp
{
0.3880 0.9499
1.8788 0.9471
}
}
}
channel "move to"
{
}
channel "Postures"
{
event gesture "a_p_buggy_look"
{
time 0.037037 2.430005
param "a_p_buggy_look"
event_ramp
{
0.2200 0.9666
1.9215 0.9471
}
}
}
channel "Gestures"
{
}
channel "facial"
{
}
channel "Trigger"
{
event generic "AI_AIM"
{
time 0.037037 2.463938
param "AI_AIM"
param2 "!player"
}
}
faceposermodel "u:\tf2\hl2\models\alyx.mdl"
}
mapname "maps\d2_prison\06_actormarks.bsp"
scalesettings
{
"CChoreoView" "62"
"SceneRampTool" "100"
"RampTool" "26"
"ExpressionTool" "64"
"GestureTool" "100"
}
fps 60
snap off