source-sdk-2013-mapbase/sp/game/ep2/Scenes/outland_10/cit_gate.vcd

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// Choreo version 1
event loop "look at player"
{
time 5.446666 -1.000000
param "3.500000"
loopcount "-1"
}
actor "!target1"
{
channel "audio"
{
event speak "Ah, Gordon Freeman"
{
time 0.180000 1.496825
param "npc_citizen.ahgordon02"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "move to"
{
event moveto "move to gate edge to watch player"
{
time 2.926666 5.593333
param "base_gate_citizen_lcs_moveto"
}
}
channel "face to"
{
event face "face player"
{
time 0.053334 2.633333
param "!player"
event_ramp
{
1.3169 1.0000
1.8939 1.0000
}
}
event face "face player"
{
time 3.013334 5.606667
param "!player"
event_ramp
{
1.3302 1.0000
1.9072 1.0000
}
}
}
channel "lookAt"
{
event lookat "!player"
{
time 0.059999 2.653332
param "!player"
event_ramp
{
0.4760 1.0000
2.0807 1.0000
2.5933 0.0000
}
}
event lookat "!player"
{
time 3.019999 5.613332
param "!player"
event_ramp
{
0.4760 1.0000
2.0807 1.0000
2.5933 0.0000
}
}
}
channel "gesture"
{
}
channel "posture"
{
}
channel "sequence"
{
}
channel "triggers"
{
event firetrigger "wait for gate to open"
{
time 2.833333 -1.000000
param "1"
}
}
}
scalesettings
{
"CChoreoView" "100"
"RampTool" "100"
"ExpressionTool" "100"
"GestureTool" "100"
"SceneRampTool" "100"
}
fps 60
snap off