source-sdk-2013-mapbase/sp/game/ep2/Scenes/outland_12/reb1_healthcall03.vcd

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// Choreo version 1
actor "!target1"
{
channel "Audio"
{
event speak "yes!"
{
time 0.197917 2.437917
param "ep_02.reb_healthcall03"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "lookAt"
{
event lookat "look at player"
{
time 0.061600 3.865781
param "!player"
event_ramp
{
0.3980 0.7965 "curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x"
0.5960 1.0000 "curve_easein_to_curve_easeout"
0.7600 1.0000
3.8042 1.0000
}
}
}
channel "moveTo"
{
}
channel "faceTo"
{
}
channel "postures"
{
event gesture "g_ar2_down"
{
time 0.062500 3.477083
param "g_ar2_down"
event_ramp
{
0.4540 1.0000
2.4840 1.0000
3.1180 0.0000
}
absolutetags playback_time
{
"in" 0.131098
"loop" 0.394467
"end" 0.731807
"out" 0.902439
}
absolutetags shifted_time
{
"in" 0.061224
"loop" 0.408163
"end" 0.612245
"out" 0.918367
}
sequenceduration 3.300000
}
}
channel "seq"
{
}
channel "body"
{
}
channel "gestures"
{
event gesture "g_palm_out_l"
{
time 1.041667 3.204167
param "g_palm_out_l"
absolutetags playback_time
{
"apex" 0.156022
"accent" 0.296442
"loop" 0.499272
"end" 0.695212
}
absolutetags shifted_time
{
"apex" 0.121951
"accent" 0.231707
"loop" 0.390244
"end" 0.780488
}
sequenceduration 2.766667
}
}
channel "head"
{
}
channel "facial"
{
}
channel "trigger"
{
}
}
scalesettings
{
"CChoreoView" "64"
"ExpressionTool" "100"
"GestureTool" "100"
"RampTool" "100"
"SceneRampTool" "100"
}
fps 60
snap off
ignorePhonemes off