diff --git a/sp/src/game/server/env_instructor_hint.cpp b/sp/src/game/server/env_instructor_hint.cpp index 32b75041..20b2379c 100644 --- a/sp/src/game/server/env_instructor_hint.cpp +++ b/sp/src/game/server/env_instructor_hint.cpp @@ -26,6 +26,15 @@ public: DECLARE_CLASS( CEnvInstructorHint, CPointEntity ); DECLARE_DATADESC(); +#ifdef MAPBASE + CEnvInstructorHint( void ); +#endif + virtual ~CEnvInstructorHint( void ) {} + +#ifdef MAPBASE + virtual void OnRestore( void ); +#endif + private: void InputShowHint( inputdata_t &inputdata ); void InputEndHint( inputdata_t &inputdata ); @@ -56,6 +65,10 @@ private: #ifdef MAPBASE string_t m_iszStartSound; int m_iHintTargetPos; + float m_flActiveUntil; + CHandle m_hActivator; + EHANDLE m_hTarget; + bool m_bFilterByActivator; #endif }; @@ -85,8 +98,13 @@ BEGIN_DATADESC( CEnvInstructorHint ) #ifdef MAPBASE DEFINE_KEYFIELD( m_iszStartSound, FIELD_STRING, "hint_start_sound" ), DEFINE_KEYFIELD( m_iHintTargetPos, FIELD_INTEGER, "hint_target_pos" ), + + DEFINE_FIELD( m_flActiveUntil, FIELD_TIME ), + DEFINE_FIELD( m_hActivator, FIELD_EHANDLE ), + DEFINE_FIELD( m_hTarget, FIELD_EHANDLE ), + DEFINE_FIELD( m_bFilterByActivator, FIELD_BOOLEAN ), #endif - + DEFINE_INPUTFUNC( FIELD_STRING, "ShowHint", InputShowHint ), DEFINE_INPUTFUNC( FIELD_VOID, "EndHint", InputEndHint ), @@ -102,6 +120,43 @@ END_DATADESC() #define LOCATOR_ICON_FX_SHAKE_NARROW 0x00000040 #define LOCATOR_ICON_FX_STATIC 0x00000100 // This icon draws at a fixed location on the HUD. +#ifdef MAPBASE +//----------------------------------------------------------------------------- +//----------------------------------------------------------------------------- +CEnvInstructorHint::CEnvInstructorHint( void ) +{ + m_hActivator = NULL; + m_hTarget = NULL; + m_bFilterByActivator = false; + m_flActiveUntil = -1.0f; +} + +//----------------------------------------------------------------------------- +//----------------------------------------------------------------------------- +void CEnvInstructorHint::OnRestore( void ) +{ + int iTimeLeft = 0; + if ( m_flActiveUntil < 0.0f ) + { + return; + } + if ( m_iTimeout != 0 ) + { + iTimeLeft = static_cast( m_flActiveUntil - gpGlobals->curtime ); + if ( iTimeLeft <= 0 ) + { + return; + } + } + + int iOriginalTimeout = m_iTimeout; + m_iTimeout = iTimeLeft; + inputdata_t inputdata; + InputShowHint( inputdata ); + m_iTimeout = iOriginalTimeout; +} +#endif + //----------------------------------------------------------------------------- // Purpose: Input handler for showing the message and/or playing the sound. //----------------------------------------------------------------------------- @@ -110,7 +165,15 @@ void CEnvInstructorHint::InputShowHint( inputdata_t &inputdata ) IGameEvent * event = gameeventmanager->CreateEvent( "instructor_server_hint_create", false ); if ( event ) { - CBaseEntity *pTargetEntity = gEntList.FindEntityByName( NULL, m_iszHintTargetEntity ); + CBaseEntity *pTargetEntity = NULL; + +#ifdef MAPBASE + pTargetEntity = m_hTarget; + + if ( pTargetEntity == NULL ) +#endif + pTargetEntity = gEntList.FindEntityByName( NULL, m_iszHintTargetEntity ); + if( pTargetEntity == NULL && !m_bStatic ) pTargetEntity = inputdata.pActivator; @@ -137,6 +200,15 @@ void CEnvInstructorHint::InputShowHint( inputdata_t &inputdata ) pActivator = pMarine->GetCommander(); } #else +#ifdef MAPBASE + if ( m_hActivator ) + { + pActivator = m_hActivator; + bFilterByActivator = m_bFilterByActivator; + } + else +#endif + if ( inputdata.value.StringID() != NULL_STRING ) { CBaseEntity *pTarget = gEntList.FindEntityByName( NULL, inputdata.value.String() ); @@ -150,7 +222,7 @@ void CEnvInstructorHint::InputShowHint( inputdata_t &inputdata ) { if ( GameRules()->IsMultiplayer() == false ) { - pActivator = UTIL_GetLocalPlayer(); + pActivator = UTIL_GetLocalPlayer(); } else { @@ -190,6 +262,13 @@ void CEnvInstructorHint::InputShowHint( inputdata_t &inputdata ) #endif gameeventmanager->FireEvent( event ); + +#ifdef MAPBASE + m_flActiveUntil = gpGlobals->curtime + m_iTimeout; + m_hTarget = pTargetEntity; + m_hActivator = pActivator; + m_bFilterByActivator = bFilterByActivator; +#endif } } @@ -203,6 +282,13 @@ void CEnvInstructorHint::InputEndHint( inputdata_t &inputdata ) event->SetString( "hint_name", GetEntityName().ToCStr() ); gameeventmanager->FireEvent( event ); + +#ifdef MAPBASE + m_flActiveUntil = -1.0f; + m_hActivator = NULL; + m_hTarget = NULL; + m_bFilterByActivator = false; +#endif } }