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Added SetViewtarget function to VScript
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@ -102,6 +102,10 @@ BEGIN_ENT_SCRIPTDESC( CBaseFlex, CBaseAnimating, "Animated characters who have v
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#endif
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DEFINE_SCRIPTFUNC_NAMED( ScriptGetOldestScene, "GetCurrentScene", "Returns the instance of the oldest active scene entity (if any)." )
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DEFINE_SCRIPTFUNC_NAMED( ScriptGetSceneByIndex, "GetSceneByIndex", "Returns the instance of the scene entity at the specified index." )
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#ifdef MAPBASE
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DEFINE_SCRIPTFUNC( SetViewtarget, "Sets the entity's eye target." )
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#endif
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END_SCRIPTDESC();
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