Fixed singleplayer anim state reload not working

This commit is contained in:
Blixibon 2021-11-16 10:27:24 -06:00
parent 3a3d9a45b6
commit 1b1218f5fe

View File

@ -282,6 +282,10 @@ void CSinglePlayerAnimState::ClearAnimationState()
m_bReloading = false; m_bReloading = false;
m_bWeaponSwitching = false; m_bWeaponSwitching = false;
m_bPlayingMisc = false; m_bPlayingMisc = false;
m_flReloadBlendIn = 0.0f;
m_flReloadBlendOut = 0.0f;
m_flMiscBlendIn = 0.0f;
m_flMiscBlendOut = 0.0f;
CBasePlayerAnimState::ClearAnimationState(); CBasePlayerAnimState::ClearAnimationState();
} }