diff --git a/sp/src/game/server/hl2/weapon_rpg.cpp b/sp/src/game/server/hl2/weapon_rpg.cpp index 645ca8e6..1ffc0326 100644 --- a/sp/src/game/server/hl2/weapon_rpg.cpp +++ b/sp/src/game/server/hl2/weapon_rpg.cpp @@ -1405,9 +1405,16 @@ acttable_t CWeaponRPG::m_acttable[] = { ACT_GESTURE_RANGE_ATTACK1, ACT_GESTURE_RANGE_ATTACK_RPG, false }, #endif +#ifdef MAPBASE + // Readiness activities should not be required + { ACT_IDLE_RELAXED, ACT_IDLE_RPG_RELAXED, false }, + { ACT_IDLE_STIMULATED, ACT_IDLE_ANGRY_RPG, false }, + { ACT_IDLE_AGITATED, ACT_IDLE_ANGRY_RPG, false }, +#else { ACT_IDLE_RELAXED, ACT_IDLE_RPG_RELAXED, true }, { ACT_IDLE_STIMULATED, ACT_IDLE_ANGRY_RPG, true }, { ACT_IDLE_AGITATED, ACT_IDLE_ANGRY_RPG, true }, +#endif { ACT_IDLE, ACT_IDLE_RPG, true }, { ACT_IDLE_ANGRY, ACT_IDLE_ANGRY_RPG, true },