Merge pull request #192 from samisalreadytaken/scripthooks

Script hooks fixes and script hook manager
This commit is contained in:
Blixibon 2022-07-22 21:31:43 -05:00 committed by GitHub
commit 1f4d5b4361
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GPG Key ID: 4AEE18F83AFDEB23
12 changed files with 492 additions and 204 deletions

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@ -1353,7 +1353,7 @@ void C_BaseEntity::Term()
if ( m_hScriptInstance ) if ( m_hScriptInstance )
{ {
#ifdef MAPBASE_VSCRIPT #ifdef MAPBASE_VSCRIPT
if ( m_ScriptScope.IsInitialized() ) if ( m_ScriptScope.IsInitialized() && g_Hook_UpdateOnRemove.CanRunInScope( m_ScriptScope ) )
{ {
g_Hook_UpdateOnRemove.Call( m_ScriptScope, NULL, NULL ); g_Hook_UpdateOnRemove.Call( m_ScriptScope, NULL, NULL );
} }

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@ -114,7 +114,7 @@ public:
void OnEntityCreated( CBaseEntity *pEntity ) void OnEntityCreated( CBaseEntity *pEntity )
{ {
if ( g_pScriptVM ) if ( g_pScriptVM && GetScriptHookManager().IsEventHooked( "OnEntityCreated" ) )
{ {
// entity // entity
ScriptVariant_t args[] = { ScriptVariant_t( pEntity->GetScriptInstance() ) }; ScriptVariant_t args[] = { ScriptVariant_t( pEntity->GetScriptInstance() ) };
@ -124,7 +124,7 @@ public:
void OnEntityDeleted( CBaseEntity *pEntity ) void OnEntityDeleted( CBaseEntity *pEntity )
{ {
if ( g_pScriptVM ) if ( g_pScriptVM && GetScriptHookManager().IsEventHooked( "OnEntityDeleted" ) )
{ {
// entity // entity
ScriptVariant_t args[] = { ScriptVariant_t( pEntity->GetScriptInstance() ) }; ScriptVariant_t args[] = { ScriptVariant_t( pEntity->GetScriptInstance() ) };
@ -645,6 +645,11 @@ bool VScriptClientInit()
#else #else
Log( "VSCRIPT: Started VScript virtual machine using script language '%s'\n", g_pScriptVM->GetLanguageName() ); Log( "VSCRIPT: Started VScript virtual machine using script language '%s'\n", g_pScriptVM->GetLanguageName() );
#endif #endif
#ifdef MAPBASE_VSCRIPT
GetScriptHookManager().OnInit();
#endif
ScriptRegisterFunction( g_pScriptVM, GetMapName, "Get the name of the map."); ScriptRegisterFunction( g_pScriptVM, GetMapName, "Get the name of the map.");
ScriptRegisterFunction( g_pScriptVM, Time, "Get the current server time" ); ScriptRegisterFunction( g_pScriptVM, Time, "Get the current server time" );
ScriptRegisterFunction( g_pScriptVM, DoUniqueString, SCRIPT_ALIAS( "UniqueString", "Generate a string guaranteed to be unique across the life of the script VM, with an optional root string." ) ); ScriptRegisterFunction( g_pScriptVM, DoUniqueString, SCRIPT_ALIAS( "UniqueString", "Generate a string guaranteed to be unique across the life of the script VM, with an optional root string." ) );
@ -770,6 +775,8 @@ public:
{ {
#ifdef MAPBASE_VSCRIPT #ifdef MAPBASE_VSCRIPT
g_ScriptNetMsg->LevelShutdownPreVM(); g_ScriptNetMsg->LevelShutdownPreVM();
GetScriptHookManager().OnShutdown();
#endif #endif
VScriptClientTerm(); VScriptClientTerm();
} }

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@ -2646,7 +2646,7 @@ void CBaseEntity::UpdateOnRemove( void )
if ( m_hScriptInstance ) if ( m_hScriptInstance )
{ {
#ifdef MAPBASE_VSCRIPT #ifdef MAPBASE_VSCRIPT
if (m_ScriptScope.IsInitialized()) if ( m_ScriptScope.IsInitialized() && g_Hook_UpdateOnRemove.CanRunInScope( m_ScriptScope ) )
{ {
g_Hook_UpdateOnRemove.Call( m_ScriptScope, NULL, NULL ); g_Hook_UpdateOnRemove.Call( m_ScriptScope, NULL, NULL );
} }

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@ -2157,7 +2157,7 @@ class CFilterScript : public CBaseFilter
public: public:
bool PassesFilterImpl( CBaseEntity *pCaller, CBaseEntity *pEntity ) bool PassesFilterImpl( CBaseEntity *pCaller, CBaseEntity *pEntity )
{ {
if (m_ScriptScope.IsInitialized()) if ( m_ScriptScope.IsInitialized() && g_Hook_PassesFilter.CanRunInScope( m_ScriptScope ) )
{ {
// caller, activator // caller, activator
ScriptVariant_t functionReturn; ScriptVariant_t functionReturn;
@ -2176,7 +2176,7 @@ public:
bool PassesDamageFilterImpl( CBaseEntity *pCaller, const CTakeDamageInfo &info ) bool PassesDamageFilterImpl( CBaseEntity *pCaller, const CTakeDamageInfo &info )
{ {
if (m_ScriptScope.IsInitialized()) if ( m_ScriptScope.IsInitialized() && g_Hook_PassesDamageFilter.CanRunInScope( m_ScriptScope ) )
{ {
HSCRIPT pInfo = g_pScriptVM->RegisterInstance( const_cast<CTakeDamageInfo*>(&info) ); HSCRIPT pInfo = g_pScriptVM->RegisterInstance( const_cast<CTakeDamageInfo*>(&info) );
@ -2201,7 +2201,7 @@ public:
bool PassesFinalDamageFilter( CBaseEntity *pCaller, const CTakeDamageInfo &info ) bool PassesFinalDamageFilter( CBaseEntity *pCaller, const CTakeDamageInfo &info )
{ {
if (m_ScriptScope.IsInitialized()) if ( m_ScriptScope.IsInitialized() && g_Hook_PassesFinalDamageFilter.CanRunInScope( m_ScriptScope ) )
{ {
HSCRIPT pInfo = g_pScriptVM->RegisterInstance( const_cast<CTakeDamageInfo*>(&info) ); HSCRIPT pInfo = g_pScriptVM->RegisterInstance( const_cast<CTakeDamageInfo*>(&info) );
@ -2225,7 +2225,7 @@ public:
bool BloodAllowed( CBaseEntity *pCaller, const CTakeDamageInfo &info ) bool BloodAllowed( CBaseEntity *pCaller, const CTakeDamageInfo &info )
{ {
if (m_ScriptScope.IsInitialized()) if ( m_ScriptScope.IsInitialized() && g_Hook_BloodAllowed.CanRunInScope( m_ScriptScope ) )
{ {
HSCRIPT pInfo = g_pScriptVM->RegisterInstance( const_cast<CTakeDamageInfo*>(&info) ); HSCRIPT pInfo = g_pScriptVM->RegisterInstance( const_cast<CTakeDamageInfo*>(&info) );
@ -2249,7 +2249,7 @@ public:
bool DamageMod( CBaseEntity *pCaller, CTakeDamageInfo &info ) bool DamageMod( CBaseEntity *pCaller, CTakeDamageInfo &info )
{ {
if (m_ScriptScope.IsInitialized()) if ( m_ScriptScope.IsInitialized() && g_Hook_DamageMod.CanRunInScope( m_ScriptScope ) )
{ {
HSCRIPT pInfo = g_pScriptVM->RegisterInstance( &info ); HSCRIPT pInfo = g_pScriptVM->RegisterInstance( &info );

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@ -154,7 +154,7 @@ public:
void OnEntityCreated( CBaseEntity *pEntity ) void OnEntityCreated( CBaseEntity *pEntity )
{ {
if ( g_pScriptVM ) if ( g_pScriptVM && GetScriptHookManager().IsEventHooked( "OnEntityCreated" ) )
{ {
// entity // entity
ScriptVariant_t args[] = { ScriptVariant_t( pEntity->GetScriptInstance() ) }; ScriptVariant_t args[] = { ScriptVariant_t( pEntity->GetScriptInstance() ) };
@ -164,7 +164,7 @@ public:
void OnEntitySpawned( CBaseEntity *pEntity ) void OnEntitySpawned( CBaseEntity *pEntity )
{ {
if ( g_pScriptVM ) if ( g_pScriptVM && GetScriptHookManager().IsEventHooked( "OnEntitySpawned" ) )
{ {
// entity // entity
ScriptVariant_t args[] = { ScriptVariant_t( pEntity->GetScriptInstance() ) }; ScriptVariant_t args[] = { ScriptVariant_t( pEntity->GetScriptInstance() ) };
@ -174,7 +174,7 @@ public:
void OnEntityDeleted( CBaseEntity *pEntity ) void OnEntityDeleted( CBaseEntity *pEntity )
{ {
if ( g_pScriptVM ) if ( g_pScriptVM && GetScriptHookManager().IsEventHooked( "OnEntityDeleted" ) )
{ {
// entity // entity
ScriptVariant_t args[] = { ScriptVariant_t( pEntity->GetScriptInstance() ) }; ScriptVariant_t args[] = { ScriptVariant_t( pEntity->GetScriptInstance() ) };
@ -600,6 +600,10 @@ bool VScriptServerInit()
Log( "VSCRIPT: Started VScript virtual machine using script language '%s'\n", g_pScriptVM->GetLanguageName() ); Log( "VSCRIPT: Started VScript virtual machine using script language '%s'\n", g_pScriptVM->GetLanguageName() );
#endif #endif
#ifdef MAPBASE_VSCRIPT
GetScriptHookManager().OnInit();
#endif
#ifdef MAPBASE_VSCRIPT #ifdef MAPBASE_VSCRIPT
// MULTIPLAYER // MULTIPLAYER
// ScriptRegisterFunctionNamed( g_pScriptVM, UTIL_PlayerByIndex, "GetPlayerByIndex", "PlayerInstanceFromIndex" ); // ScriptRegisterFunctionNamed( g_pScriptVM, UTIL_PlayerByIndex, "GetPlayerByIndex", "PlayerInstanceFromIndex" );
@ -836,6 +840,8 @@ public:
{ {
#ifdef MAPBASE_VSCRIPT #ifdef MAPBASE_VSCRIPT
g_ScriptNetMsg->LevelShutdownPreVM(); g_ScriptNetMsg->LevelShutdownPreVM();
GetScriptHookManager().OnShutdown();
#endif #endif
VScriptServerTerm(); VScriptServerTerm();
} }

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@ -1613,7 +1613,7 @@ typedef CTraceFilterSimpleList CBulletsTraceFilter;
void CBaseEntity::FireBullets( const FireBulletsInfo_t &info ) void CBaseEntity::FireBullets( const FireBulletsInfo_t &info )
{ {
#if defined(MAPBASE_VSCRIPT) && defined(GAME_DLL) #if defined(MAPBASE_VSCRIPT) && defined(GAME_DLL)
if (m_ScriptScope.IsInitialized()) if ( m_ScriptScope.IsInitialized() && g_Hook_FireBullets.CanRunInScope( m_ScriptScope ) )
{ {
HSCRIPT hInfo = g_pScriptVM->RegisterInstance( const_cast<FireBulletsInfo_t*>(&info) ); HSCRIPT hInfo = g_pScriptVM->RegisterInstance( const_cast<FireBulletsInfo_t*>(&info) );

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@ -872,6 +872,7 @@ public: // IGameSystem
{ {
if ( g_pScriptVM ) if ( g_pScriptVM )
{ {
if ( GetScriptHookManager().IsEventHooked( "OnSave" ) )
g_Hook_OnSave.Call( NULL, NULL, NULL ); g_Hook_OnSave.Call( NULL, NULL, NULL );
// Legacy hook // Legacy hook
@ -893,6 +894,7 @@ public: // IGameSystem
{ {
if ( g_pScriptVM ) if ( g_pScriptVM )
{ {
if ( GetScriptHookManager().IsEventHooked( "OnRestore" ) )
g_Hook_OnRestore.Call( NULL, NULL, NULL ); g_Hook_OnRestore.Call( NULL, NULL, NULL );
// Legacy hook // Legacy hook

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@ -177,8 +177,13 @@ CWeaponCustomScripted::CWeaponCustomScripted()
bool CWeaponCustomScripted::RunWeaponHook( ScriptHook_t &hook, HSCRIPT &cached, ScriptVariant_t *retVal, ScriptVariant_t *pArgs ) bool CWeaponCustomScripted::RunWeaponHook( ScriptHook_t &hook, HSCRIPT &cached, ScriptVariant_t *retVal, ScriptVariant_t *pArgs )
{ {
if (!hook.CheckFuncValid(cached)) if ( !cached )
cached = hook.CanRunInScope(m_ScriptScope); {
if ( hook.CanRunInScope( m_ScriptScope ) )
{
cached = hook.m_hFunc;
}
}
if (cached) if (cached)
{ {

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@ -451,6 +451,10 @@ public:
} }
m_InstanceMap.Purge(); m_InstanceMap.Purge();
#ifdef MAPBASE_VSCRIPT
GetScriptHookManager().OnRestore();
#endif
#if defined(MAPBASE_VSCRIPT) && defined(CLIENT_DLL) #if defined(MAPBASE_VSCRIPT) && defined(CLIENT_DLL)
VScriptSaveRestoreUtil_OnVMRestore(); VScriptSaveRestoreUtil_OnVMRestore();
#endif #endif

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@ -98,6 +98,9 @@
#include <type_traits> #include <type_traits>
#include <utility> #include <utility>
#include "utlmap.h"
#include "utlvector.h"
#include "platform.h" #include "platform.h"
#include "datamap.h" #include "datamap.h"
#include "appframework/IAppSystem.h" #include "appframework/IAppSystem.h"
@ -137,6 +140,8 @@ class KeyValues;
// This has been moved up a bit for IScriptManager // This has been moved up a bit for IScriptManager
DECLARE_POINTER_HANDLE( HSCRIPT ); DECLARE_POINTER_HANDLE( HSCRIPT );
#define INVALID_HSCRIPT ((HSCRIPT)-1) #define INVALID_HSCRIPT ((HSCRIPT)-1)
typedef unsigned int HScriptRaw;
#endif #endif
enum ScriptLanguage_t enum ScriptLanguage_t
@ -885,9 +890,9 @@ public:
//-------------------------------------------------------- //--------------------------------------------------------
// Hooks // Hooks
//-------------------------------------------------------- //--------------------------------------------------------
virtual bool ScopeIsHooked( HSCRIPT hScope, const char *pszEventName ) = 0; // Persistent unique identifier for an HSCRIPT variable
virtual HSCRIPT LookupHookFunction( const char *pszEventName, HSCRIPT hScope, bool &bLegacy ) = 0; virtual HScriptRaw HScriptToRaw( HSCRIPT val ) = 0;
virtual ScriptStatus_t ExecuteHookFunction( const char *pszEventName, HSCRIPT hFunction, ScriptVariant_t *pArgs, int nArgs, ScriptVariant_t *pReturn, HSCRIPT hScope, bool bWait ) = 0; virtual ScriptStatus_t ExecuteHookFunction( const char *pszEventName, ScriptVariant_t *pArgs, int nArgs, ScriptVariant_t *pReturn, HSCRIPT hScope, bool bWait ) = 0;
#endif #endif
//-------------------------------------------------------- //--------------------------------------------------------
@ -1587,23 +1592,297 @@ typedef CScriptScopeT<> CScriptScope;
#define VScriptAddEnumToRoot( enumVal ) g_pScriptVM->SetValue( #enumVal, (int)enumVal ) #define VScriptAddEnumToRoot( enumVal ) g_pScriptVM->SetValue( #enumVal, (int)enumVal )
#ifdef MAPBASE_VSCRIPT #ifdef MAPBASE_VSCRIPT
//
// Map pointer iteration
//
#define FOR_EACH_MAP_PTR( mapName, iteratorName ) \
for ( int iteratorName = (mapName)->FirstInorder(); (mapName)->IsUtlMap && iteratorName != (mapName)->InvalidIndex(); iteratorName = (mapName)->NextInorder( iteratorName ) )
#define FOR_EACH_MAP_PTR_FAST( mapName, iteratorName ) \
for ( int iteratorName = 0; (mapName)->IsUtlMap && iteratorName < (mapName)->MaxElement(); ++iteratorName ) if ( !(mapName)->IsValidIndex( iteratorName ) ) continue; else
#define FOR_EACH_VEC_PTR( vecName, iteratorName ) \
for ( int iteratorName = 0; iteratorName < (vecName)->Count(); iteratorName++ )
//-----------------------------------------------------------------------------
//
// Keeps track of which events and scopes are hooked without polling this from the script VM on each request.
// Local cache is updated each time there is a change to script hooks: on Add, on Remove, on game restore
//
//-----------------------------------------------------------------------------
class CScriptHookManager
{
private:
typedef CUtlVector< char* > contextmap_t;
typedef CUtlMap< HScriptRaw, contextmap_t* > scopemap_t;
typedef CUtlMap< char*, scopemap_t* > hookmap_t;
HSCRIPT m_hfnHookFunc;
// { [string event], { [HSCRIPT scope], { [string context], [HSCRIPT callback] } } }
hookmap_t m_HookList;
public:
CScriptHookManager() : m_HookList( DefLessFunc(char*) ), m_hfnHookFunc(NULL)
{
}
HSCRIPT GetHookFunction()
{
return m_hfnHookFunc;
}
// For global hooks
bool IsEventHooked( const char *szEvent )
{
return m_HookList.Find( const_cast< char* >( szEvent ) ) != m_HookList.InvalidIndex();
}
bool IsEventHookedInScope( const char *szEvent, HSCRIPT hScope )
{
extern IScriptVM *g_pScriptVM;
Assert( hScope );
int eventIdx = m_HookList.Find( const_cast< char* >( szEvent ) );
if ( eventIdx == m_HookList.InvalidIndex() )
return false;
scopemap_t *scopeMap = m_HookList.Element( eventIdx );
return scopeMap->Find( g_pScriptVM->HScriptToRaw( hScope ) ) != scopeMap->InvalidIndex();
}
static void __UpdateScriptHooks( HSCRIPT hooksList )
{
extern CScriptHookManager &GetScriptHookManager();
GetScriptHookManager().Update( hooksList );
}
//
// On VM init, registers script func and caches the hook func.
//
void OnInit()
{
extern IScriptVM *g_pScriptVM;
ScriptRegisterFunctionNamed( g_pScriptVM, __UpdateScriptHooks, "__UpdateScriptHooks", SCRIPT_HIDE );
ScriptVariant_t hHooks;
g_pScriptVM->GetValue( "Hooks", &hHooks );
Assert( hHooks.m_type == FIELD_HSCRIPT );
if ( hHooks.m_type == FIELD_HSCRIPT )
{
m_hfnHookFunc = g_pScriptVM->LookupFunction( "Call", hHooks );
}
Clear();
}
//
// On VM shutdown, clear the cache.
// Not exactly necessary, as the cache will be cleared on VM init next time.
//
void OnShutdown()
{
extern IScriptVM *g_pScriptVM;
if ( m_hfnHookFunc )
g_pScriptVM->ReleaseFunction( m_hfnHookFunc );
m_hfnHookFunc = NULL;
Clear();
}
//
// On VM restore, update local cache.
//
void OnRestore()
{
extern IScriptVM *g_pScriptVM;
ScriptVariant_t hHooks;
g_pScriptVM->GetValue( "Hooks", &hHooks );
if ( hHooks.m_type == FIELD_HSCRIPT )
{
// Existing m_hfnHookFunc is invalid
m_hfnHookFunc = g_pScriptVM->LookupFunction( "Call", hHooks );
HSCRIPT func = g_pScriptVM->LookupFunction( "__UpdateHooks", hHooks );
g_pScriptVM->Call( func );
g_pScriptVM->ReleaseFunction( func );
g_pScriptVM->ReleaseValue( hHooks );
}
}
//
// Clear local cache.
//
void Clear()
{
if ( m_HookList.Count() )
{
FOR_EACH_MAP_FAST( m_HookList, i )
{
scopemap_t *scopeMap = m_HookList.Element(i);
FOR_EACH_MAP_PTR_FAST( scopeMap, j )
{
contextmap_t *contextMap = scopeMap->Element(j);
contextMap->PurgeAndDeleteElements();
}
char *szEvent = m_HookList.Key(i);
free( szEvent );
scopeMap->PurgeAndDeleteElements();
}
m_HookList.PurgeAndDeleteElements();
}
}
//
// Called from script, update local cache.
//
void Update( HSCRIPT hooksList )
{
extern IScriptVM *g_pScriptVM;
// Rebuild from scratch
Clear();
{
ScriptVariant_t varEvent, varScopeMap;
int it = -1;
while ( ( it = g_pScriptVM->GetKeyValue( hooksList, it, &varEvent, &varScopeMap ) ) != -1 )
{
// types are checked in script
Assert( varEvent.m_type == FIELD_CSTRING );
Assert( varScopeMap.m_type == FIELD_HSCRIPT );
scopemap_t *scopeMap;
int eventIdx = m_HookList.Find( const_cast< char* >( varEvent.m_pszString ) );
if ( eventIdx != m_HookList.InvalidIndex() )
{
scopeMap = m_HookList.Element( eventIdx );
}
else
{
scopeMap = new scopemap_t( DefLessFunc(HScriptRaw) );
m_HookList.Insert( strdup( varEvent.m_pszString ), scopeMap );
}
ScriptVariant_t varScope, varContextMap;
int it2 = -1;
while ( ( it2 = g_pScriptVM->GetKeyValue( varScopeMap, it2, &varScope, &varContextMap ) ) != -1 )
{
Assert( varScope.m_type == FIELD_HSCRIPT );
Assert( varContextMap.m_type == FIELD_HSCRIPT);
contextmap_t *contextMap;
int scopeIdx = scopeMap->Find( g_pScriptVM->HScriptToRaw( varScope.m_hScript ) );
if ( scopeIdx != scopeMap->InvalidIndex() )
{
contextMap = scopeMap->Element( scopeIdx );
}
else
{
contextMap = new contextmap_t();
scopeMap->Insert( g_pScriptVM->HScriptToRaw( varScope.m_hScript ), contextMap );
}
ScriptVariant_t varContext, varCallback;
int it3 = -1;
while ( ( it3 = g_pScriptVM->GetKeyValue( varContextMap, it3, &varContext, &varCallback ) ) != -1 )
{
Assert( varContext.m_type == FIELD_CSTRING );
Assert( varCallback.m_type == FIELD_HSCRIPT );
bool skip = false;
FOR_EACH_VEC_PTR( contextMap, k )
{
char *szContext = contextMap->Element(k);
if ( V_strcmp( szContext, varContext.m_pszString ) == 0 )
{
skip = true;
break;
}
}
if ( !skip )
contextMap->AddToTail( strdup( varContext.m_pszString ) );
g_pScriptVM->ReleaseValue( varContext );
g_pScriptVM->ReleaseValue( varCallback );
}
g_pScriptVM->ReleaseValue( varScope );
g_pScriptVM->ReleaseValue( varContextMap );
}
g_pScriptVM->ReleaseValue( varEvent );
g_pScriptVM->ReleaseValue( varScopeMap );
}
}
}
#ifdef _DEBUG
void Dump()
{
extern IScriptVM *g_pScriptVM;
FOR_EACH_MAP( m_HookList, i )
{
scopemap_t *scopeMap = m_HookList.Element(i);
char *szEvent = m_HookList.Key(i);
Msg( "%s [%x]\n", szEvent, (void*)scopeMap );
Msg( "{\n" );
FOR_EACH_MAP_PTR( scopeMap, j )
{
HScriptRaw hScope = scopeMap->Key(j);
contextmap_t *contextMap = scopeMap->Element(j);
Msg( "\t(0x%X) [%x]\n", hScope, (void*)contextMap );
Msg( "\t{\n" );
FOR_EACH_VEC_PTR( contextMap, k )
{
char *szContext = contextMap->Element(k);
Msg( "\t\t%-.50s\n", szContext );
}
Msg( "\t}\n" );
}
Msg( "}\n" );
}
}
#endif
};
inline CScriptHookManager &GetScriptHookManager()
{
static CScriptHookManager g_ScriptHookManager;
return g_ScriptHookManager;
}
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// Function bindings allow script functions to run C++ functions. // Function bindings allow script functions to run C++ functions.
// Hooks allow C++ functions to run script functions. // Hooks allow C++ functions to run script functions.
// //
// This was previously done with raw function lookups, but Mapbase adds more and // This was previously done with raw function lookups, but Mapbase adds more and
// it's hard to keep track of them without proper standards or documentation. // it's hard to keep track of them without proper standards or documentation.
//
// At the moment, this simply plugs hook documentation into VScript and maintains
// the same function lookup method on the inside, but it's intended to be open for
// more complex hook mechanisms with proper parameters in the future.
//
// For example:
//
// if (m_hFunc)
// {
// g_pScriptVM->ExecuteFunction( m_Func, pArgs, m_desc.m_Parameters.Count(), pReturn, m_ScriptScope, true );
// }
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
struct ScriptHook_t struct ScriptHook_t
{ {
@ -1620,51 +1899,65 @@ struct ScriptHook_t
// ----------------------------------------------------------------- // -----------------------------------------------------------------
// Cached for when CanRunInScope() is called before Call() // Only valid between CanRunInScope() and Call()
HSCRIPT m_hFunc; HSCRIPT m_hFunc;
bool m_bLegacy;
ScriptHook_t() :
m_hFunc(NULL)
{
}
#ifdef _DEBUG
//
// An uninitialised script scope will pass as null scope which is considered a valid hook scope (global hook)
// This should catch CanRunInScope() calls without CScriptScope::IsInitalised() checks first.
//
bool CanRunInScope( CScriptScope &hScope )
{
Assert( hScope.IsInitialized() );
return hScope.IsInitialized() && CanRunInScope( (HSCRIPT)hScope );
}
#endif
// Checks if there's a function of this name which would run in this scope // Checks if there's a function of this name which would run in this scope
HSCRIPT CanRunInScope( HSCRIPT hScope ) bool CanRunInScope( HSCRIPT hScope )
{ {
extern IScriptVM *g_pScriptVM; // For now, assume null scope (which is used for global hooks) is always hooked
m_hFunc = g_pScriptVM->LookupHookFunction( m_desc.m_pszScriptName, hScope, m_bLegacy ); if ( !hScope || GetScriptHookManager().IsEventHookedInScope( m_desc.m_pszScriptName, hScope ) )
return m_hFunc;
}
// Checks if an existing func can be used
bool CheckFuncValid( HSCRIPT hFunc )
{ {
// TODO: Better crtieria for this? m_hFunc = NULL;
if (hFunc)
{
m_hFunc = hFunc;
return true; return true;
} }
return false;
extern IScriptVM *g_pScriptVM;
// Legacy support if the new system is not being used
m_hFunc = g_pScriptVM->LookupFunction( m_desc.m_pszScriptName, hScope );
return !!m_hFunc;
} }
// Call the function // Call the function
// NOTE: `bRelease` only exists for weapon_custom_scripted legacy script func caching
bool Call( HSCRIPT hScope, ScriptVariant_t *pReturn, ScriptVariant_t *pArgs, bool bRelease = true ) bool Call( HSCRIPT hScope, ScriptVariant_t *pReturn, ScriptVariant_t *pArgs, bool bRelease = true )
{ {
extern IScriptVM *g_pScriptVM; extern IScriptVM *g_pScriptVM;
// Make sure we have a function in this scope // Call() should not be called without CanRunInScope() check first, it caches m_hFunc for legacy support
if (!m_hFunc && !CanRunInScope(hScope)) Assert( CanRunInScope( hScope ) );
return false;
// Legacy // Legacy
else if (m_bLegacy) if ( m_hFunc )
{ {
for (int i = 0; i < m_desc.m_Parameters.Count(); i++) for (int i = 0; i < m_desc.m_Parameters.Count(); i++)
{ {
g_pScriptVM->SetValue( m_pszParameterNames[i], pArgs[i] ); g_pScriptVM->SetValue( m_pszParameterNames[i], pArgs[i] );
} }
g_pScriptVM->ExecuteFunction( m_hFunc, NULL, 0, pReturn, hScope, true ); ScriptStatus_t status = g_pScriptVM->ExecuteFunction( m_hFunc, NULL, 0, pReturn, hScope, true );
if ( bRelease ) if ( bRelease )
g_pScriptVM->ReleaseFunction( m_hFunc ); g_pScriptVM->ReleaseFunction( m_hFunc );
m_hFunc = NULL; m_hFunc = NULL;
for (int i = 0; i < m_desc.m_Parameters.Count(); i++) for (int i = 0; i < m_desc.m_Parameters.Count(); i++)
@ -1672,19 +1965,14 @@ struct ScriptHook_t
g_pScriptVM->ClearValue( m_pszParameterNames[i] ); g_pScriptVM->ClearValue( m_pszParameterNames[i] );
} }
return true; return status == SCRIPT_DONE;
} }
// New Hook System // New Hook System
else else
{ {
g_pScriptVM->ExecuteHookFunction( m_desc.m_pszScriptName, m_hFunc, pArgs, m_desc.m_Parameters.Count(), pReturn, hScope, true ); ScriptStatus_t status = g_pScriptVM->ExecuteHookFunction( m_desc.m_pszScriptName, pArgs, m_desc.m_Parameters.Count(), pReturn, hScope, true );
if (bRelease) return status == SCRIPT_DONE;
g_pScriptVM->ReleaseFunction( m_hFunc );
m_hFunc = NULL;
return true;
} }
return false;
} }
}; };
#endif #endif

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@ -188,9 +188,8 @@ public:
//-------------------------------------------------------- //--------------------------------------------------------
// Hooks // Hooks
//-------------------------------------------------------- //--------------------------------------------------------
virtual bool ScopeIsHooked( HSCRIPT hScope, const char *pszEventName ) override; virtual HScriptRaw HScriptToRaw( HSCRIPT val ) override;
virtual HSCRIPT LookupHookFunction( const char *pszEventName, HSCRIPT hScope, bool &bLegacy ) override; virtual ScriptStatus_t ExecuteHookFunction( const char *pszEventName, ScriptVariant_t *pArgs, int nArgs, ScriptVariant_t *pReturn, HSCRIPT hScope, bool bWait ) override;
virtual ScriptStatus_t ExecuteHookFunction( const char *pszEventName, HSCRIPT hFunction, ScriptVariant_t *pArgs, int nArgs, ScriptVariant_t *pReturn, HSCRIPT hScope, bool bWait ) override;
//-------------------------------------------------------- //--------------------------------------------------------
// External functions // External functions
@ -2348,94 +2347,37 @@ ScriptStatus_t SquirrelVM::ExecuteFunction(HSCRIPT hFunction, ScriptVariant_t* p
return SCRIPT_DONE; return SCRIPT_DONE;
} }
bool SquirrelVM::ScopeIsHooked( HSCRIPT hScope, const char *pszEventName ) HScriptRaw SquirrelVM::HScriptToRaw( HSCRIPT val )
{ {
// For now, assume null scope (which is used for global hooks) is always hooked Assert( val );
if (!hScope) Assert( val != INVALID_HSCRIPT );
return true;
HSQOBJECT *obj = (HSQOBJECT*)val;
#if 0
if ( sq_isweakref(*obj) )
return obj->_unVal.pWeakRef->_obj._unVal.raw;
#endif
return obj->_unVal.raw;
}
ScriptStatus_t SquirrelVM::ExecuteHookFunction(const char *pszEventName, ScriptVariant_t* pArgs, int nArgs, ScriptVariant_t* pReturn, HSCRIPT hScope, bool bWait)
{
SquirrelSafeCheck safeCheck(vm_); SquirrelSafeCheck safeCheck(vm_);
Assert(hScope != INVALID_HSCRIPT); HSQOBJECT* pFunc = (HSQOBJECT*)GetScriptHookManager().GetHookFunction();
sq_pushroottable(vm_);
sq_pushstring(vm_, "Hooks", -1);
sq_get(vm_, -2);
sq_pushstring(vm_, "ScopeHookedToEvent", -1);
sq_get(vm_, -2);
sq_push(vm_, -2);
sq_pushobject(vm_, *((HSQOBJECT*)hScope));
sq_pushstring(vm_, pszEventName, -1);
sq_call(vm_, 3, SQTrue, SQTrue);
SQBool val;
if (SQ_FAILED(sq_getbool(vm_, -1, &val)))
{
sq_pop(vm_, 3);
return false;
}
sq_pop(vm_, 4);
return val ? true : false;
}
HSCRIPT SquirrelVM::LookupHookFunction(const char *pszEventName, HSCRIPT hScope, bool &bLegacy)
{
HSCRIPT hFunc = hScope ? LookupFunction( pszEventName, hScope ) : nullptr;
if (hFunc)
{
bLegacy = true;
return hFunc;
}
else
{
bLegacy = false;
}
if (!ScopeIsHooked(hScope, pszEventName))
return nullptr;
SquirrelSafeCheck safeCheck(vm_);
sq_pushroottable(vm_);
sq_pushstring(vm_, "Hooks", -1);
sq_get(vm_, -2);
sq_pushstring(vm_, "Call", -1);
sq_get(vm_, -2);
HSQOBJECT obj;
sq_resetobject(&obj);
sq_getstackobj(vm_, -1, &obj);
sq_addref(vm_, &obj);
sq_pop(vm_, 3);
HSQOBJECT* pObj = new HSQOBJECT;
*pObj = obj;
return (HSCRIPT)pObj;
}
ScriptStatus_t SquirrelVM::ExecuteHookFunction(const char *pszEventName, HSCRIPT hFunction, ScriptVariant_t* pArgs, int nArgs, ScriptVariant_t* pReturn, HSCRIPT hScope, bool bWait)
{
SquirrelSafeCheck safeCheck(vm_);
if (!hFunction)
return SCRIPT_ERROR;
if (hFunction == INVALID_HSCRIPT)
return SCRIPT_ERROR;
HSQOBJECT* pFunc = (HSQOBJECT*)hFunction;
sq_pushobject(vm_, *pFunc); sq_pushobject(vm_, *pFunc);
// TODO: Run in hook scope // The call environment of the Hooks::Call function does not matter
// as the function does not access any member variables.
sq_pushroottable(vm_); sq_pushroottable(vm_);
sq_pushstring(vm_, pszEventName, -1);
if (hScope) if (hScope)
sq_pushobject(vm_, *((HSQOBJECT*)hScope)); sq_pushobject(vm_, *((HSQOBJECT*)hScope));
else else
sq_pushnull(vm_); // global hook sq_pushnull(vm_); // global hook
sq_pushstring(vm_, pszEventName, -1);
for (int i = 0; i < nArgs; ++i) for (int i = 0; i < nArgs; ++i)
{ {
PushVariant(vm_, pArgs[i]); PushVariant(vm_, pArgs[i]);

View File

@ -152,114 +152,148 @@ Hooks <-
// table, string, closure, string // table, string, closure, string
function Add( scope, event, callback, context ) function Add( scope, event, callback, context )
{ {
if ( typeof callback != "function" ) switch ( typeof scope )
throw "invalid callback param" {
case "table":
if ( !(scope in s_List) ) case "instance":
s_List[scope] <- {} case "class":
break;
local t = s_List[scope] default:
throw "invalid scope param";
if ( !(event in t) )
t[event] <- {}
t[event][context] <- callback
} }
function Remove( context, event = null ) if ( typeof event != "string" )
throw "invalid event param";
if ( typeof callback != "function" )
throw "invalid callback param";
if ( typeof context != "string" )
throw "invalid context param";
if ( !(event in s_List) )
s_List[event] <- {};
local t = s_List[event];
if ( !(scope in t) )
t[scope] <- {};
t[scope][context] <- callback;
return __UpdateHooks();
}
function Remove( event, context )
{ {
local rem;
if ( event ) if ( event )
{ {
foreach( k,scope in s_List ) if ( event in s_List )
{ {
if ( event in scope ) foreach ( scope, ctx in s_List[event] )
{ {
local t = scope[event] if ( context in ctx )
if ( context in t )
{ {
delete t[context] delete ctx[context];
} }
// cleanup? if ( !ctx.len() )
if ( !t.len() ) {
delete scope[event] if ( !rem )
rem = [];
rem.append( event );
rem.append( scope );
}
} }
// cleanup?
if ( !scope.len() )
delete s_List[k]
} }
} }
else else
{ {
foreach( k,scope in s_List ) foreach ( ev, t in s_List )
{ {
foreach( kk,ev in scope ) foreach ( scope, ctx in t )
{ {
if ( context in ev ) if ( context in ctx )
{ {
delete ev[context] delete ctx[context];
} }
// cleanup? if ( !ctx.len() )
if ( !ev.len() ) {
delete scope[kk] if ( !rem )
rem = [];
rem.append( ev );
rem.append( scope );
} }
// cleanup?
if ( !scope.len() )
delete s_List[k]
} }
} }
} }
function Call( scope, event, ... ) if ( rem )
{ {
local firstReturn local c = rem.len() - 1;
for ( local i = 0; i < c; i += 2 )
{
local ev = rem[i];
local scope = rem[i+1];
// global hook; call all scopes if ( !s_List[ev][scope].len() )
if ( !scope ) delete s_List[ev][scope];
{
vargv.insert( 0, null )
foreach( sc,t in s_List )
{
if ( event in t )
{
vargv[0] = sc
foreach( context, callback in t[event] )
{
//printf( "(%.4f) Calling hook '%s' of context '%s' in static iteration\n", Time(), event, context )
local curReturn = callback.acall(vargv) if ( !s_List[ev].len() )
delete s_List[ev];
}
}
return __UpdateHooks();
}
function Call( event, scope, ... )
{
local firstReturn;
if ( event in s_List )
{
vargv.insert( 0, scope );
local t = s_List[event];
if ( scope in t )
{
foreach ( fn in t[scope] )
{
//printf( "(%.4f) Calling hook %s:%s\n", Time(), event, context );
local r = fn.acall( vargv );
if ( firstReturn == null ) if ( firstReturn == null )
firstReturn = curReturn firstReturn = r;
} }
} }
} else if ( !scope ) // global hook
}
else if ( scope in s_List )
{ {
local t = s_List[scope] foreach ( sc, ctx in t )
if ( event in t )
{ {
vargv.insert( 0, scope ) vargv[0] = sc;
foreach( context, callback in t[event] )
{
//printf( "(%.4f) Calling hook '%s' of context '%s'\n", Time(), event, context )
local curReturn = callback.acall(vargv) foreach ( context, fn in ctx )
{
//printf( "(%.4f) Calling hook (g) %s:%s\n", Time(), event, context );
local r = fn.acall( vargv );
if ( firstReturn == null ) if ( firstReturn == null )
firstReturn = curReturn firstReturn = r;
}
} }
} }
} }
return firstReturn return firstReturn;
} }
function ScopeHookedToEvent( scope, event ) function __UpdateHooks()
{ {
return ( scope in s_List ) && ( event in s_List[scope] ) return __UpdateScriptHooks( s_List );
} }
} }