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Updated mapbase_build-base.yml
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parent
0b70acff08
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10
.github/workflows/mapbase_build-base.yml
vendored
10
.github/workflows/mapbase_build-base.yml
vendored
@ -142,7 +142,7 @@ jobs:
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# --------------------------------------------------------------------
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# --------------------------------------------------------------------
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- name: Publish Windows game DLLs
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- name: Publish Windows game DLLs
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if: inputs.project-group == 'all' || inputs.project-group == 'game'
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if: inputs.project-group == 'game'
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uses: actions/upload-artifact@v3
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uses: actions/upload-artifact@v3
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with:
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with:
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name: 'Windows Game DLLs (server & client.dll) [${{ inputs.configuration }}]'
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name: 'Windows Game DLLs (server & client.dll) [${{ inputs.configuration }}]'
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@ -254,12 +254,16 @@ jobs:
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# ${{inputs.branch}}/game/bin/vrad_dll.so
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# ${{inputs.branch}}/game/bin/vrad_dll.so
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# if-no-files-found: error
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# if-no-files-found: error
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# For now, don't publish the .dbg files even though we publish .pdb files on Windows
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# (they're too big)
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- name: Publish everything (Linux)
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- name: Publish everything (Linux)
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if: inputs.project-group == 'all'
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if: inputs.project-group == 'all'
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uses: actions/upload-artifact@v3
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uses: actions/upload-artifact@v3
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with:
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with:
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name: 'Everything (Linux) [${{ inputs.configuration }}]'
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name: 'Everything (Linux) [${{ inputs.configuration }}]'
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path: |
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path: |
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${{inputs.branch}}/game/bin
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${{inputs.branch}}/game/bin/*.so
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${{inputs.branch}}/game/mod_*/bin
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!${{inputs.branch}}/game/bin/*_srv.so
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${{inputs.branch}}/game/mod_*/bin/*.so
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!${{inputs.branch}}/game/mod_*/bin/*_srv.so
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if-no-files-found: error
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if-no-files-found: error
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