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Add logic_substring
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sp/src/game/server/logic_substring.cpp
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97
sp/src/game/server/logic_substring.cpp
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//====================== By Holly Liberatore / MoofEMP ======================//
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//
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// Purpose: Takes a string parameter and returns a substring defined by keyvalues
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//
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//===========================================================================//
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#include "cbase.h"
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#define SF_SUBSTRING_START_DISABLED (1 << 0)
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class CLogicSubstring : public CLogicalEntity
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{
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public:
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DECLARE_CLASS( CLogicSubstring, CLogicalEntity );
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DECLARE_DATADESC();
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CLogicSubstring( void ) { }
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void InputDisable( inputdata_t &inputData );
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void InputEnable( inputdata_t &inputData );
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void InputInValue( inputdata_t &inputData );
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void InputSetLength( inputdata_t &inputData );
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void InputSetStartPos( inputdata_t &inputData );
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void Spawn(void);
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private:
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int m_nLength;
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int m_nStartPos;
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bool m_bEnabled;
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COutputString m_OutValue;
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};
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LINK_ENTITY_TO_CLASS( logic_substring, CLogicSubstring );
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BEGIN_DATADESC( CLogicSubstring )
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DEFINE_FIELD( m_bEnabled, FIELD_BOOLEAN ),
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DEFINE_KEYFIELD(m_nLength, FIELD_INTEGER, "length" ),
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DEFINE_KEYFIELD(m_nStartPos, FIELD_INTEGER, "startPos" ),
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DEFINE_INPUTFUNC( FIELD_VOID, "Disable", InputDisable ),
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DEFINE_INPUTFUNC( FIELD_VOID, "Enable", InputEnable ),
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DEFINE_INPUTFUNC( FIELD_STRING, "InValue", InputInValue ),
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DEFINE_INPUTFUNC( FIELD_INTEGER, "SetLength", InputSetLength ),
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DEFINE_INPUTFUNC( FIELD_INTEGER, "SetStartPos", InputSetStartPos ),
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DEFINE_OUTPUT( m_OutValue, "OutValue" ),
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END_DATADESC()
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//-----------------------------------------------------------------------------
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// Purpose: Disable or enable the entity (disabling prevents any input functions from running)
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//-----------------------------------------------------------------------------
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void CLogicSubstring::InputDisable( inputdata_t &inputData ) { m_bEnabled = false; }
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void CLogicSubstring::InputEnable ( inputdata_t &inputData ) { m_bEnabled = true ; }
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//-----------------------------------------------------------------------------
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// Purpose: Trim substring from input
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// Output: Substring
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//-----------------------------------------------------------------------------
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void CLogicSubstring::InputInValue( inputdata_t &inputData )
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{
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if( !m_bEnabled ) return;
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char* strOutValue = (char*)malloc( m_nLength );
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Q_strncpy( strOutValue, inputData.value.String() + m_nStartPos, m_nLength + 1 ); // note length+1 to account for null terminator
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m_OutValue.Set( MAKE_STRING(strOutValue), inputData.pActivator, this );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Setter methods for keyvalues
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//-----------------------------------------------------------------------------
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void CLogicSubstring::InputSetLength( inputdata_t &inputData )
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{
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if( !m_bEnabled ) return;
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m_nLength = inputData.value.Int();
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}
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void CLogicSubstring::InputSetStartPos( inputdata_t &inputData )
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{
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if( !m_bEnabled ) return;
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m_nStartPos = inputData.value.Int();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Respond to spawnflags when entity spawns
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//-----------------------------------------------------------------------------
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void CLogicSubstring::Spawn( void )
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{
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m_bEnabled = !HasSpawnFlags( SF_SUBSTRING_START_DISABLED );
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}
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