mirror of
https://github.com/mapbase-source/source-sdk-2013.git
synced 2025-02-04 09:40:34 +03:00
Minor adjustments and cleanup
This commit is contained in:
parent
8bf258eb75
commit
3b51405cac
@ -24,7 +24,13 @@ function IncludeScript( name, scope = null )
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function DispatchParticleEffect( particleName, origin, angles, entity = null )
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{
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DoDispatchParticleEffect( particleName, origin, angles, entity );
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return DoDispatchParticleEffect( particleName, origin, angles, entity );
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}
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function ImpulseScale( flTargetMass, flDesiredSpeed )
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{
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return flTargetMass * flDesiredSpeed;
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}
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__Documentation.RegisterHelp( "ImpulseScale", "float ImpulseScale(float, float)", "Returns an impulse scale required to push an object." );
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)vscript";
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@ -63,10 +63,14 @@ function EntFireByHandle( target, action, value = null, delay = 0.0, activator =
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function DispatchParticleEffect( particleName, origin, angles, entity = null )
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{
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DoDispatchParticleEffect( particleName, origin, angles, entity );
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return DoDispatchParticleEffect( particleName, origin, angles, entity );
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}
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__Documentation.RegisterHelp( "CConvars::GetClientConvarValue", "CConvars::GetClientConvarValue(string, int)", "Returns the convar value for the entindex as a string. Only works with client convars with the FCVAR_USERINFO flag." );
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function ImpulseScale( flTargetMass, flDesiredSpeed )
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{
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return flTargetMass * flDesiredSpeed;
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}
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__Documentation.RegisterHelp( "ImpulseScale", "float ImpulseScale(float, float)", "Returns an impulse scale required to push an object." );
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function __ReplaceClosures( script, scope )
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{
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@ -2737,6 +2737,8 @@ void CBaseEntity::ScriptContextThink()
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float flNextThink = FLT_MAX;
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float flScheduled = 0.0f;
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ScriptVariant_t arg = m_hScriptInstance;
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for ( int i = 0; i < m_ScriptThinkFuncs.Count(); ++i )
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{
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scriptthinkfunc_t *cur = m_ScriptThinkFuncs[i];
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@ -2766,21 +2768,12 @@ void CBaseEntity::ScriptContextThink()
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if ( !cur->m_bNoParam )
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{
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#endif
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ScriptVariant_t arg = m_hScriptInstance;
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if ( g_pScriptVM->ExecuteFunction( cur->m_hfnThink, &arg, 1, &varReturn, NULL, true ) == SCRIPT_ERROR )
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{
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cur->m_flNextThink = SCRIPT_NEVER_THINK;
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continue;
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}
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g_pScriptVM->ExecuteFunction( cur->m_hfnThink, &arg, 1, &varReturn, NULL, true );
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#ifndef CLIENT_DLL
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}
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else
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{
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if ( g_pScriptVM->ExecuteFunction( cur->m_hfnThink, NULL, 0, &varReturn, NULL, true ) == SCRIPT_ERROR )
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{
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cur->m_flNextThink = SCRIPT_NEVER_THINK;
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continue;
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}
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g_pScriptVM->ExecuteFunction( cur->m_hfnThink, NULL, 0, &varReturn, NULL, true );
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}
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#endif
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@ -2793,6 +2786,7 @@ void CBaseEntity::ScriptContextThink()
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float flReturn;
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if ( !varReturn.AssignTo( &flReturn ) )
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{
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varReturn.Free();
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cur->m_flNextThink = SCRIPT_NEVER_THINK;
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continue;
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}
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@ -2808,7 +2802,7 @@ void CBaseEntity::ScriptContextThink()
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flNextThink = flReturn;
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}
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cur->m_flNextThink = gpGlobals->curtime + flReturn - 0.001;
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cur->m_flNextThink = gpGlobals->curtime + flReturn - 0.001f;
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}
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// deferred safe removal
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@ -679,16 +679,6 @@ static void AddPhysVelocity( HSCRIPT hPhys, const Vector& vecVelocity, const Vec
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//=============================================================================
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//=============================================================================
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static int ScriptPrecacheModel( const char *modelname )
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{
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return CBaseEntity::PrecacheModel( modelname );
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}
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static void ScriptPrecacheOther( const char *classname )
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{
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UTIL_PrecacheOther( classname );
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}
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#ifndef CLIENT_DLL
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// TODO: Move this?
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static void ScriptInsertSound( int iType, const Vector &vecOrigin, int iVolume, float flDuration, HSCRIPT hOwner, int soundChannelIndex, HSCRIPT hSoundTarget )
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@ -873,7 +863,6 @@ void RegisterSharedScriptFunctions()
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ScriptRegisterFunction( g_pScriptVM, CreateDamageInfo, "Creates damage info." );
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ScriptRegisterFunction( g_pScriptVM, DestroyDamageInfo, "Destroys damage info." );
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ScriptRegisterFunction( g_pScriptVM, ImpulseScale, "Returns an impulse scale required to push an object." );
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ScriptRegisterFunctionNamed( g_pScriptVM, ScriptCalculateExplosiveDamageForce, "CalculateExplosiveDamageForce", "Fill out a damage info handle with a damage force for an explosive." );
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ScriptRegisterFunctionNamed( g_pScriptVM, ScriptCalculateBulletDamageForce, "CalculateBulletDamageForce", "Fill out a damage info handle with a damage force for a bullet impact." );
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ScriptRegisterFunctionNamed( g_pScriptVM, ScriptCalculateMeleeDamageForce, "CalculateMeleeDamageForce", "Fill out a damage info handle with a damage force for a melee impact." );
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@ -896,10 +885,10 @@ void RegisterSharedScriptFunctions()
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//
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// Precaching
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//
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ScriptRegisterFunctionNamed( g_pScriptVM, ScriptPrecacheModel, "PrecacheModel", "Precaches a model for later usage." );
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ScriptRegisterFunctionNamed( g_pScriptVM, CBaseEntity::PrecacheModel, "PrecacheModel", "Precaches a model for later usage." );
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ScriptRegisterFunction( g_pScriptVM, PrecacheMaterial, "Precaches a material for later usage." );
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ScriptRegisterFunction( g_pScriptVM, PrecacheParticleSystem, "Precaches a particle system for later usage." );
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ScriptRegisterFunctionNamed( g_pScriptVM, ScriptPrecacheOther, "PrecacheOther", "Precaches an entity class for later usage." );
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ScriptRegisterFunctionNamed( g_pScriptVM, UTIL_PrecacheOther, "PrecacheOther", "Precaches an entity class for later usage." );
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//
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// NPCs
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@ -42,7 +42,6 @@
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#include "tier0/memdbgon.h"
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extern IScriptManager *scriptmanager;
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CNetMsgScriptHelper *g_ScriptNetMsg = new CNetMsgScriptHelper();
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//=============================================================================
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// Net Prop Manager
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@ -401,7 +400,7 @@ private:
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//int m_nEventTick;
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static StringHashFunctor Hash;
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static inline unsigned int HashContext( const char* c ) { return (c && *c) ? Hash(c) : 0; }
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static inline unsigned int HashContext( const char* c ) { return c ? Hash(c) : 0; }
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inline int GetIndex()
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{
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@ -574,11 +573,10 @@ void CScriptGameEventListener::LoadEventsFromFile( const char *filename, const c
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void CScriptGameEventListener::DumpEventListeners()
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{
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CGMsg( 0, CON_GROUP_VSCRIPT, "--- Script game event listener dump start\n" );
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CGMsg( 0, CON_GROUP_VSCRIPT, "# ADDRESS ID CONTEXT\n" );
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CGMsg( 0, CON_GROUP_VSCRIPT, "# ID CONTEXT\n" );
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FOR_EACH_VEC( s_Listeners, i )
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{
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CGMsg( 0, CON_GROUP_VSCRIPT, " %d (0x%p) %d : %u\n", i,
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(void*)s_Listeners[i],
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CGMsg( 0, CON_GROUP_VSCRIPT, " %d : %d : %u\n", i,
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s_Listeners[i]->GetIndex(),
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s_Listeners[i]->m_iContextHash );
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}
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@ -755,14 +753,12 @@ bool CScriptGameEventListener::StopListeningToGameEvent( int listener )
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void CScriptGameEventListener::StopListeningToAllGameEvents( const char* szContext )
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{
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unsigned int hash = HashContext( szContext );
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// Iterate from the end so they can be safely removed as they are deleted
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for ( int i = s_Listeners.Count(); i--; )
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{
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CScriptGameEventListener *pCur = s_Listeners[i];
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if ( pCur->m_iContextHash == hash )
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{
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s_Listeners.Remove(i); // keep list order
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s_Listeners.FastRemove(i);
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delete pCur;
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}
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}
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@ -1202,10 +1198,7 @@ HSCRIPT CScriptReadWriteFile::KeyValuesRead( const char *szFile )
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return hScript;
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}
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#undef SCRIPT_MAX_FILE_READ_SIZE
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#undef SCRIPT_MAX_FILE_WRITE_SIZE
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#undef SCRIPT_RW_PATH_ID
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#undef SCRIPT_RW_FULL_PATH_FMT
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//=============================================================================
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// Network message helper
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@ -1215,6 +1208,8 @@ HSCRIPT CScriptReadWriteFile::KeyValuesRead( const char *szFile )
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// The custom message name is hashed and sent as word with the message.
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//=============================================================================
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static CNetMsgScriptHelper scriptnetmsg;
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CNetMsgScriptHelper *g_ScriptNetMsg = &scriptnetmsg;
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#ifdef GAME_DLL
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#define m_MsgIn_() m_MsgIn->
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@ -2181,23 +2176,23 @@ END_SCRIPTDESC();
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//=============================================================================
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// ConVars
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//=============================================================================
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class CScriptConCommand : public ICommandCallback, public ICommandCompletionCallback
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class CScriptConCommand : public ConCommand, public ICommandCallback, public ICommandCompletionCallback
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{
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typedef ConCommand BaseClass;
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public:
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~CScriptConCommand()
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{
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Unregister();
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delete m_pBase;
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}
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CScriptConCommand( const char *name, HSCRIPT fn, const char *helpString, int flags, ConCommand *pLinked = NULL )
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: BaseClass( name, this, helpString, flags, 0 ),
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m_pLinked(pLinked),
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m_hCallback(fn),
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m_hCompletionCallback(NULL)
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{
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m_pBase = new ConCommand( name, this, helpString, flags, 0 );
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m_pLinked = pLinked;
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m_hCallback = fn;
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m_hCompletionCallback = NULL;
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m_nCmdNameLen = V_strlen(name) + 1;
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Assert( m_nCmdNameLen - 1 <= 128 );
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}
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@ -2272,17 +2267,17 @@ public:
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if (fn)
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{
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if ( !m_pBase->IsRegistered() )
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if ( !BaseClass::IsRegistered() )
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return;
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m_pBase->m_pCommandCompletionCallback = this;
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m_pBase->m_bHasCompletionCallback = true;
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BaseClass::m_pCommandCompletionCallback = this;
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BaseClass::m_bHasCompletionCallback = true;
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m_hCompletionCallback = fn;
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}
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else
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{
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m_pBase->m_pCommandCompletionCallback = NULL;
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m_pBase->m_bHasCompletionCallback = false;
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BaseClass::m_pCommandCompletionCallback = NULL;
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BaseClass::m_bHasCompletionCallback = false;
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m_hCompletionCallback = NULL;
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}
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}
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@ -2291,7 +2286,7 @@ public:
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{
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if (fn)
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{
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if ( !m_pBase->IsRegistered() )
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if ( !BaseClass::IsRegistered() )
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Register();
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if ( m_hCallback )
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@ -2306,8 +2301,8 @@ public:
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inline void Unregister()
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{
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if ( g_pCVar && m_pBase->IsRegistered() )
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g_pCVar->UnregisterConCommand( m_pBase );
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if ( g_pCVar && BaseClass::IsRegistered() )
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g_pCVar->UnregisterConCommand( this );
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if ( g_pScriptVM )
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{
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@ -2324,30 +2319,29 @@ public:
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inline void Register()
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{
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if ( g_pCVar )
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g_pCVar->RegisterConCommand( m_pBase );
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g_pCVar->RegisterConCommand( this );
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}
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HSCRIPT m_hCallback;
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ConCommand *m_pLinked;
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HSCRIPT m_hCompletionCallback;
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int m_nCmdNameLen;
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ConCommand *m_pLinked;
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ConCommand *m_pBase;
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};
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class CScriptConVar
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class CScriptConVar : public ConVar
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{
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typedef ConVar BaseClass;
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public:
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~CScriptConVar()
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{
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Unregister();
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delete m_pBase;
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}
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CScriptConVar( const char *pName, const char *pDefaultValue, const char *pHelpString, int flags/*, float fMin, float fMax*/ )
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{
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m_pBase = new ConVar( pName, pDefaultValue, flags, pHelpString );
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m_hCallback = NULL;
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}
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: BaseClass( pName, pDefaultValue, flags, pHelpString ),
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m_hCallback(NULL)
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{}
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void SetChangeCallback( HSCRIPT fn )
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{
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@ -2359,19 +2353,19 @@ public:
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if (fn)
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{
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m_hCallback = fn;
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m_pBase->InstallChangeCallback( (FnChangeCallback_t)ScriptConVarCallback );
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BaseClass::InstallChangeCallback( (FnChangeCallback_t)ScriptConVarCallback );
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}
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else
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{
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m_hCallback = NULL;
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m_pBase->InstallChangeCallback( NULL );
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BaseClass::InstallChangeCallback( NULL );
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}
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}
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inline void Unregister()
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{
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if ( g_pCVar && m_pBase->IsRegistered() )
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g_pCVar->UnregisterConCommand( m_pBase );
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if ( g_pCVar && BaseClass::IsRegistered() )
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g_pCVar->UnregisterConCommand( this );
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if ( g_pScriptVM )
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{
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@ -2380,7 +2374,6 @@ public:
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}
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HSCRIPT m_hCallback;
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ConVar *m_pBase;
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};
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static CUtlMap< unsigned int, bool > g_ConVarsBlocked( DefLessFunc(unsigned int) );
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@ -2541,8 +2534,8 @@ void CScriptConvarAccessor::RegisterCommand( const char *name, HSCRIPT fn, const
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int idx = g_ScriptConCommands.Find(hash);
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if ( idx == g_ScriptConCommands.InvalidIndex() )
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{
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ConCommand *pLinked = NULL;
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if ( g_pCVar->FindVar(name) || ( ((pLinked = g_pCVar->FindCommand(name)) != NULL) && !IsOverridable(hash) ) )
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ConCommandBase *pBase = g_pCVar->FindCommandBase(name);
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if ( pBase && ( !pBase->IsCommand() || !IsOverridable(hash) ) )
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{
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DevWarning( 1, "CScriptConvarAccessor::RegisterCommand unable to register blocked ConCommand: %s\n", name );
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return;
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@ -2551,7 +2544,7 @@ void CScriptConvarAccessor::RegisterCommand( const char *name, HSCRIPT fn, const
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if ( !fn )
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return;
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CScriptConCommand *p = new CScriptConCommand( name, fn, helpString, flags, pLinked );
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CScriptConCommand *p = new CScriptConCommand( name, fn, helpString, flags, static_cast< ConCommand* >(pBase) );
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g_ScriptConCommands.Insert( hash, p );
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}
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else
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@ -2589,7 +2582,7 @@ void CScriptConvarAccessor::RegisterConvar( const char *name, const char *pDefau
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int idx = g_ScriptConVars.Find(hash);
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if ( idx == g_ScriptConVars.InvalidIndex() )
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{
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if ( g_pCVar->FindVar(name) || g_pCVar->FindCommand(name) )
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if ( g_pCVar->FindCommandBase(name) )
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{
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DevWarning( 1, "CScriptConvarAccessor::RegisterConvar unable to register blocked ConCommand: %s\n", name );
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return;
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@ -862,11 +862,10 @@ namespace SQVector
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float x = 0.0f, y = 0.0f, z = 0.0f;
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if ( sscanf( szInput, "%f %f %f", &x, &y, &z ) < 3 ) // UTIL_StringToVector
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if ( sscanf( szInput, "%f %f %f", &x, &y, &z ) < 3 )
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{
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// Don't throw, return null while invalidating the input vector.
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// Return null while invalidating the input vector.
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// This allows the user to easily check for input errors without halting.
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//return sq_throwerror(vm, "invalid KV string");
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sq_pushnull(vm);
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*v1 = vec3_invalid;
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