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Fixed global state counters not being initialized
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@ -131,6 +131,9 @@ public:
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entity.name = m_nameList.AddString( pGlobalname );
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entity.name = m_nameList.AddString( pGlobalname );
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entity.levelName = m_nameList.AddString( pMapName );
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entity.levelName = m_nameList.AddString( pMapName );
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entity.state = state;
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entity.state = state;
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#ifdef MAPBASE
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entity.counter = 0;
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#endif
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int index = GetIndex( m_nameList.String( entity.name ) );
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int index = GetIndex( m_nameList.String( entity.name ) );
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if ( index >= 0 )
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if ( index >= 0 )
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