mirror of
https://github.com/mapbase-source/source-sdk-2013.git
synced 2024-12-26 06:45:31 +03:00
Fixed an oversight with new weapon activities preventing NPC weapon pickup
This commit is contained in:
parent
847db9c3e3
commit
440c8b5121
@ -196,7 +196,7 @@ acttable_t CWeapon357::m_acttable[] =
|
||||
|
||||
#ifdef EXPANDED_HL2_COVER_ACTIVITIES
|
||||
{ ACT_RANGE_AIM_MED, ACT_RANGE_AIM_REVOLVER_MED, false },
|
||||
{ ACT_RANGE_ATTACK1_MED, ACT_RANGE_ATTACK_REVOLVER_MED, true },
|
||||
{ ACT_RANGE_ATTACK1_MED, ACT_RANGE_ATTACK_REVOLVER_MED, false },
|
||||
#endif
|
||||
};
|
||||
|
||||
|
@ -164,12 +164,12 @@ acttable_t CWeaponAR2::m_acttable[] =
|
||||
|
||||
#ifdef EXPANDED_HL2_COVER_ACTIVITIES
|
||||
{ ACT_RANGE_AIM_MED, ACT_RANGE_AIM_AR2_MED, false },
|
||||
{ ACT_RANGE_ATTACK1_MED, ACT_RANGE_ATTACK_AR2_MED, true },
|
||||
{ ACT_RANGE_ATTACK1_MED, ACT_RANGE_ATTACK_AR2_MED, false },
|
||||
|
||||
{ ACT_COVER_WALL_R, ACT_COVER_WALL_R_RIFLE, true },
|
||||
{ ACT_COVER_WALL_L, ACT_COVER_WALL_L_RIFLE, true },
|
||||
{ ACT_COVER_WALL_LOW_R, ACT_COVER_WALL_LOW_R_RIFLE, true },
|
||||
{ ACT_COVER_WALL_LOW_L, ACT_COVER_WALL_LOW_L_RIFLE, true },
|
||||
{ ACT_COVER_WALL_R, ACT_COVER_WALL_R_RIFLE, false },
|
||||
{ ACT_COVER_WALL_L, ACT_COVER_WALL_L_RIFLE, false },
|
||||
{ ACT_COVER_WALL_LOW_R, ACT_COVER_WALL_LOW_R_RIFLE, false },
|
||||
{ ACT_COVER_WALL_LOW_L, ACT_COVER_WALL_LOW_L_RIFLE, false },
|
||||
#endif
|
||||
};
|
||||
|
||||
|
@ -718,7 +718,7 @@ acttable_t CWeaponCrossbow::m_acttable[] =
|
||||
|
||||
#ifdef EXPANDED_HL2_COVER_ACTIVITIES
|
||||
{ ACT_RANGE_AIM_MED, ACT_RANGE_AIM_CROSSBOW_MED, false },
|
||||
{ ACT_RANGE_ATTACK1_MED, ACT_RANGE_ATTACK_CROSSBOW_MED, true },
|
||||
{ ACT_RANGE_ATTACK1_MED, ACT_RANGE_ATTACK_CROSSBOW_MED, false },
|
||||
#endif
|
||||
};
|
||||
|
||||
|
@ -250,12 +250,12 @@ acttable_t CWeaponPistol::m_acttable[] =
|
||||
|
||||
#ifdef EXPANDED_HL2_COVER_ACTIVITIES
|
||||
{ ACT_RANGE_AIM_MED, ACT_RANGE_AIM_PISTOL_MED, false },
|
||||
{ ACT_RANGE_ATTACK1_MED, ACT_RANGE_ATTACK_PISTOL_MED, true },
|
||||
{ ACT_RANGE_ATTACK1_MED, ACT_RANGE_ATTACK_PISTOL_MED, false },
|
||||
|
||||
{ ACT_COVER_WALL_R, ACT_COVER_WALL_R_PISTOL, true },
|
||||
{ ACT_COVER_WALL_L, ACT_COVER_WALL_L_PISTOL, true },
|
||||
{ ACT_COVER_WALL_LOW_R, ACT_COVER_WALL_LOW_R_PISTOL, true },
|
||||
{ ACT_COVER_WALL_LOW_L, ACT_COVER_WALL_LOW_L_PISTOL, true },
|
||||
{ ACT_COVER_WALL_R, ACT_COVER_WALL_R_PISTOL, false },
|
||||
{ ACT_COVER_WALL_L, ACT_COVER_WALL_L_PISTOL, false },
|
||||
{ ACT_COVER_WALL_LOW_R, ACT_COVER_WALL_LOW_R_PISTOL, false },
|
||||
{ ACT_COVER_WALL_LOW_L, ACT_COVER_WALL_LOW_L_PISTOL, false },
|
||||
#endif
|
||||
};
|
||||
|
||||
|
@ -1424,7 +1424,7 @@ acttable_t CWeaponRPG::m_acttable[] =
|
||||
|
||||
#ifdef EXPANDED_HL2_COVER_ACTIVITIES
|
||||
{ ACT_RANGE_AIM_MED, ACT_RANGE_AIM_RPG_MED, false },
|
||||
{ ACT_RANGE_ATTACK1_MED, ACT_RANGE_ATTACK_RPG_MED, true },
|
||||
{ ACT_RANGE_ATTACK1_MED, ACT_RANGE_ATTACK_RPG_MED, false },
|
||||
#endif
|
||||
};
|
||||
|
||||
|
@ -213,7 +213,7 @@ acttable_t CWeaponShotgun::m_acttable[] =
|
||||
|
||||
#ifdef EXPANDED_HL2_COVER_ACTIVITIES
|
||||
{ ACT_RANGE_AIM_MED, ACT_RANGE_AIM_SHOTGUN_MED, false },
|
||||
{ ACT_RANGE_ATTACK1_MED, ACT_RANGE_ATTACK_SHOTGUN_MED, true },
|
||||
{ ACT_RANGE_ATTACK1_MED, ACT_RANGE_ATTACK_SHOTGUN_MED, false },
|
||||
#endif
|
||||
};
|
||||
|
||||
|
@ -142,12 +142,12 @@ acttable_t CWeaponSMG1::m_acttable[] =
|
||||
|
||||
#ifdef EXPANDED_HL2_COVER_ACTIVITIES
|
||||
{ ACT_RANGE_AIM_MED, ACT_RANGE_AIM_SMG1_MED, false },
|
||||
{ ACT_RANGE_ATTACK1_MED, ACT_RANGE_ATTACK_SMG1_MED, true },
|
||||
{ ACT_RANGE_ATTACK1_MED, ACT_RANGE_ATTACK_SMG1_MED, false },
|
||||
|
||||
{ ACT_COVER_WALL_R, ACT_COVER_WALL_R_RIFLE, true },
|
||||
{ ACT_COVER_WALL_L, ACT_COVER_WALL_L_RIFLE, true },
|
||||
{ ACT_COVER_WALL_LOW_R, ACT_COVER_WALL_LOW_R_RIFLE, true },
|
||||
{ ACT_COVER_WALL_LOW_L, ACT_COVER_WALL_LOW_L_RIFLE, true },
|
||||
{ ACT_COVER_WALL_R, ACT_COVER_WALL_R_RIFLE, false },
|
||||
{ ACT_COVER_WALL_L, ACT_COVER_WALL_L_RIFLE, false },
|
||||
{ ACT_COVER_WALL_LOW_R, ACT_COVER_WALL_LOW_R_RIFLE, false },
|
||||
{ ACT_COVER_WALL_LOW_L, ACT_COVER_WALL_LOW_L_RIFLE, false },
|
||||
#endif
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user